/* DO NOT use vout_RenderPicture unless you are in src/video_ouput */
picture_t * vout_RenderPicture ( vout_thread_t *, picture_t *,
- subpicture_t * );
+ subpicture_t *, bool b_paused );
/* DO NOT use vout_CountPictureAvailable unless your are in src/input/dec.c (no exception) */
int vout_CountPictureAvailable( vout_thread_t * );