* be overwritten nor used directly (use the vout_display_SendEvent*
* wrapper.
*
- * You can send it at any time i.e. from any vout_display_t functions
- * (TODO add support from a private thread).
+ * You can send it at any time i.e. from any vout_display_t functions or
+ * from another thread.
+ * Becarefull, it does not ensure correct serialization if it is used
+ * from multiple threads.
*/
void (*event)(vout_display_t *, int, va_list);