union {
void *hwnd; /* Win32 window handle */
uint32_t xid; /* X11 windows ID */
- };
+ } handle;
/* display server (mandatory) */
union {
- char *x11_display; /* X11 display (NULL = use default) */
- };
+ char *x11; /* X11 display (NULL = use default) */
+ } display;
/* Control on the module (mandatory)
*