+++ /dev/null
-#ifndef _INPUT_MAPPING_DIALOG_H
-#define _INPUT_MAPPING_DIALOG_H
-
-#include <QDialog>
-#include <QString>
-#include <map>
-#include <vector>
-
-#include "audio_mixer.h"
-#include "input_mapping.h"
-
-class QObject;
-
-namespace Ui {
-class InputMappingDialog;
-} // namespace Ui
-
-class QComboBox;
-
-class InputMappingDialog : public QDialog
-{
- Q_OBJECT
-
-public:
- InputMappingDialog();
- ~InputMappingDialog();
-
-private:
- void fill_ui_from_mapping(const InputMapping &mapping);
- void fill_row_from_bus(unsigned row, const InputMapping::Bus &bus);
- void setup_channel_choices_from_bus(unsigned row, const InputMapping::Bus &bus);
- void cell_changed(int row, int column);
- void card_selected(QComboBox *card_combo, unsigned row, int index);
- void channel_selected(unsigned row, unsigned channel, int index);
- void ok_clicked();
- void cancel_clicked();
- void add_clicked();
- void remove_clicked();
- void updown_clicked(int direction);
- void save_clicked();
- void load_clicked();
- void update_button_state();
-
- Ui::InputMappingDialog *ui;
- InputMapping mapping; // Under edit. Will be committed on OK.
-
- // The old mapping. Will be re-committed on cancel, so that we
- // unhold all the unused devices (otherwise they would be
- // held forever).
- InputMapping old_mapping;
-
- // One for each bus in the mapping. Edited along with the mapping,
- // so that old volumes etc. are being kept in place for buses that
- // existed before.
- std::vector<AudioMixer::BusSettings> bus_settings;
-
- std::map<DeviceSpec, DeviceInfo> devices; // Needs no lock, accessed only on the UI thread.
- AudioMixer::state_changed_callback_t saved_callback;
-};
-
-#endif // !defined(_INPUT_MAPPING_DIALOG_H)