]> git.sesse.net Git - nageru/blobdiff - jpeg_frame_view.cpp
Add some 1-4 overlays on the previews.
[nageru] / jpeg_frame_view.cpp
index 8e22f629541903fc2b2d20d1399aa18c33ec57fd..1c48d186574ec520725f020190216a7a05a07916 100644 (file)
@@ -2,6 +2,7 @@
 
 #include <jpeglib.h>
 #include <stdint.h>
+#include <unistd.h>
 
 #include <atomic>
 #include <condition_variable>
 using namespace movit;
 using namespace std;
 
-bool operator< (const JPEGID &a, const JPEGID &b) {
-       return make_pair(a.stream_idx, a.pts) < make_pair(b.stream_idx, b.pts);
-}
+// Just an arbitrary order for std::map.
+struct JPEGIDLexicalOrder
+{
+       bool operator() (const JPEGID &a, const JPEGID &b) const
+       {
+               if (a.stream_idx != b.stream_idx)
+                       return a.stream_idx < b.stream_idx;
+               if (a.pts != b.pts)
+                       return a.pts < b.pts;
+               return a.interpolated < b.interpolated;
+       }
+};
 
 struct LRUFrame {
        shared_ptr<Frame> frame;
@@ -33,8 +43,8 @@ struct LRUFrame {
 };
 
 mutex cache_mu;
-map<JPEGID, LRUFrame> cache;  // Under cache_mu.
-condition_variable any_pending_decodes;
+map<JPEGID, LRUFrame, JPEGIDLexicalOrder> cache;  // Under cache_mu.
+condition_variable any_pending_decodes, cache_updated;
 deque<pair<JPEGID, JPEGFrameView *>> pending_decodes;  // Under cache_mu.
 atomic<size_t> event_counter{0};
 extern QGLWidget *global_share_widget;
@@ -160,6 +170,7 @@ shared_ptr<Frame> decode_jpeg_with_cache(JPEGID id, CacheMissBehavior cache_miss
                return nullptr;
        }
 
+       assert(!id.interpolated);
        *did_decode = true;
        shared_ptr<Frame> frame = decode_jpeg(filename_for_frame(id.stream_idx, id.pts));
 
@@ -202,10 +213,33 @@ void jpeg_decoder_thread()
                }
 
                bool found_in_cache;
-               shared_ptr<Frame> frame = decode_jpeg_with_cache(id, cache_miss_behavior, &found_in_cache);
+               shared_ptr<Frame> frame;
+               if (id.interpolated) {
+                       // Interpolated frames are never decoded by us,
+                       // put directly into the cache from VideoStream.
+                       unique_lock<mutex> lock(cache_mu);
+                       cache_updated.wait(lock, [id] {
+                               return cache.count(id) != 0;
+                       });
+                       found_in_cache = true;  // Don't count it as a decode.
+
+                       auto it = cache.find(id);
+                       assert(it != cache.end());
+
+                       it->second.last_used = event_counter++;
+                       frame = it->second.frame;
+                       if (frame == nullptr) {
+                               // We inserted a nullptr as signal that the frame was never
+                               // interpolated and that we should stop waiting.
+                               // But don't let it linger in the cache anymore.
+                               cache.erase(it);
+                       }
+               } else {
+                       frame = decode_jpeg_with_cache(id, cache_miss_behavior, &found_in_cache);
+               }
 
                if (frame == nullptr) {
-                       assert(cache_miss_behavior == RETURN_NULLPTR_IF_NOT_IN_CACHE);
+                       assert(id.interpolated || cache_miss_behavior == RETURN_NULLPTR_IF_NOT_IN_CACHE);
                        ++num_dropped;
                        continue;
                }
@@ -218,6 +252,7 @@ void jpeg_decoder_thread()
                        }
                }
 
+               // TODO: Could we get jitter between non-interpolated and interpolated frames here?
                dest->setDecodedFrame(frame);
        }
 }
@@ -226,13 +261,28 @@ JPEGFrameView::JPEGFrameView(QWidget *parent)
        : QGLWidget(parent, global_share_widget) {
 }
 
-void JPEGFrameView::update_frame()
+void JPEGFrameView::setFrame(unsigned stream_idx, int64_t pts, bool interpolated)
 {
+       current_stream_idx = stream_idx;
+
        unique_lock<mutex> lock(cache_mu);
-       pending_decodes.emplace_back(JPEGID{ stream_idx, pts }, this);
+       pending_decodes.emplace_back(JPEGID{ stream_idx, pts, interpolated }, this);
        any_pending_decodes.notify_all();
 }
 
+void JPEGFrameView::insert_interpolated_frame(unsigned stream_idx, int64_t pts, shared_ptr<Frame> frame)
+{
+       JPEGID id{ stream_idx, pts, true };
+
+       // We rely on the frame not being evicted from the cache before
+       // jpeg_decoder_thread() sees it and can display it (otherwise,
+       // that thread would hang). With a default cache of 1000 elements,
+       // that would sound like a reasonable assumption.
+       unique_lock<mutex> lock(cache_mu);
+       cache[id] = LRUFrame{ std::move(frame), event_counter++ };
+       cache_updated.notify_all();
+}
+
 ResourcePool *resource_pool = nullptr;
 
 void JPEGFrameView::initializeGL()
@@ -273,6 +323,12 @@ void JPEGFrameView::initializeGL()
        check_error();
        chain->finalize();
        check_error();
+
+       overlay_chain.reset(new EffectChain(overlay_width, overlay_height, resource_pool));
+       overlay_input = (movit::FlatInput *)overlay_chain->add_input(new FlatInput(image_format, FORMAT_GRAYSCALE, GL_UNSIGNED_BYTE, overlay_width, overlay_height));
+
+       overlay_chain->add_output(inout_format, OUTPUT_ALPHA_FORMAT_POSTMULTIPLIED);
+       overlay_chain->finalize();
 }
 
 void JPEGFrameView::resizeGL(int width, int height)
@@ -284,6 +340,7 @@ void JPEGFrameView::resizeGL(int width, int height)
 
 void JPEGFrameView::paintGL()
 {
+       glViewport(0, 0, width(), height());
        if (current_frame == nullptr) {
                glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
                glClear(GL_COLOR_BUFFER_BIT);
@@ -292,6 +349,14 @@ void JPEGFrameView::paintGL()
 
        check_error();
        chain->render_to_screen();
+
+       if (overlay_image != nullptr) {
+               if (overlay_input_needs_refresh) {
+                       overlay_input->set_pixel_data(overlay_image->bits());
+               }
+               glViewport(width() - overlay_width, 0, overlay_width, overlay_height);
+               overlay_chain->render_to_screen();
+       }
 }
 
 void JPEGFrameView::setDecodedFrame(std::shared_ptr<Frame> frame)
@@ -319,3 +384,25 @@ void JPEGFrameView::mousePressEvent(QMouseEvent *event)
                emit clicked();
        }
 }
+
+void JPEGFrameView::set_overlay(const string &text)
+{
+       if (text.empty()) {
+               overlay_image.reset();
+               return;
+       }
+
+       overlay_image.reset(new QImage(overlay_width, overlay_height, QImage::Format_Grayscale8));
+       overlay_image->fill(0);
+       QPainter painter(overlay_image.get());
+
+       painter.setPen(Qt::white);
+       QFont font = painter.font();
+       font.setPointSize(12);
+       painter.setFont(font);
+
+       painter.drawText(QRectF(0, 0, overlay_width, overlay_height), Qt::AlignCenter, QString::fromStdString(text));
+
+       // Don't refresh immediately; we might not have an OpenGL context here.
+       overlay_input_needs_refresh = true;
+}