#include "defs.h"
#include "post_to_main_thread.h"
+#include "video_stream.h"
using namespace movit;
using namespace std;
{
glDisable(GL_BLEND);
glDisable(GL_DEPTH_TEST);
- glDepthMask(GL_FALSE);
check_error();
static once_flag once;
call_once(once, [] {
- CHECK(init_movit(MOVIT_SHADER_DIR, MOVIT_DEBUG_OFF));
resource_pool = new ResourcePool;
-
std::thread(&jpeg_decoder_thread).detach();
});