#define DITHERSTEPS 8
#define CHARSET_CHARS 256
#define INTERLACED 1
+#define CROP_SCREENS 1
/* gray gradient */
static const int mc_colors[5]={0x0,0xb,0xc,0xf,0x1};
{
int blockx, blocky, x, y;
int luma = 0;
- int height = FFMIN(avctx->height,C64YRES);
- int width = FFMIN(avctx->width ,C64XRES);
+ int height = FFMIN(avctx->height, C64YRES);
+ int width = FFMIN(avctx->width , C64XRES);
uint8_t *src = p->data[0];
- for (blocky = 0; blocky < height; blocky += 8) {
+ for (blocky = 0; blocky < C64YRES; blocky += 8) {
for (blockx = 0; blockx < C64XRES; blockx += 8) {
- for (y = blocky; y < blocky+8 && y < height; y++) {
- for (x = blockx; x < blockx+8 && x < C64XRES; x += 2) {
- if(x < width) {
+ for (y = blocky; y < blocky + 8 && y < C64YRES; y++) {
+ for (x = blockx; x < blockx + 8 && x < C64XRES; x += 2) {
+ if(x < width && y < height) {
/* build average over 2 pixels */
luma = (src[(x + 0 + y * p->linesize[0])] +
src[(x + 1 + y * p->linesize[0])]) / 2;
/* generate lookup-tables for dither and index before looping */
i = 0;
for (a=0; a < 256; a++) {
- if(i < 4 && a == c->mc_luma_vals[i+1]) {
- distance = c->mc_luma_vals[i+1] - c->mc_luma_vals[i];
+ if(i < c->mc_pal_size -1 && a == c->mc_luma_vals[i + 1]) {
+ distance = c->mc_luma_vals[i + 1] - c->mc_luma_vals[i];
for(b = 0; b <= distance; b++) {
- dither[c->mc_luma_vals[i]+b] = b * (DITHERSTEPS - 1) / distance;
+ dither[c->mc_luma_vals[i] + b] = b * (DITHERSTEPS - 1) / distance;
}
i++;
}
- if(i >=4 ) dither[a] = 0;
+ if(i >= c->mc_pal_size - 1) dither[a] = 0;
index1[a] = i;
- index2[a] = FFMIN(i+1, 4);
+ index2[a] = FFMIN(i + 1, c->mc_pal_size - 1);
}
+
/* and render charset */
for (charpos = 0; charpos < CHARSET_CHARS; charpos++) {
lowdiff = 0;
row1 <<= 2;
- if(INTERLACED) {
+ if (INTERLACED) {
row2 <<= 2;
if (interlaced_dither_patterns[dither[pix]][(y & 3) * 2 + 0][x & 3])
row1 |= 3-(index2[pix] & 3);
}
}
charset[y+0x000] = row1;
- if(INTERLACED) charset[y+0x800] = row2;
+ if (INTERLACED) charset[y+0x800] = row2;
}
/* do we need to adjust pixels? */
- if (highdiff > 0 && lowdiff > 0) {
+ if (highdiff > 0 && lowdiff > 0 && c->mc_use_5col) {
if (lowdiff > highdiff) {
for (x = 0; x < 32; x++)
best_cb[x] = FFMIN(c->mc_luma_vals[3], best_cb[x]);
av_log(avctx, AV_LOG_INFO, "charset lifetime set to %d frame(s)\n", c->mc_lifetime);
+ c->mc_frame_counter = 0;
+ c->mc_use_5col = avctx->codec->id == CODEC_ID_A64_MULTI5;
+ c->mc_pal_size = 4 + c->mc_use_5col;
+
/* precalc luma values for later use */
- for (a = 0; a < 5; a++) {
+ for (a = 0; a < c->mc_pal_size; a++) {
c->mc_luma_vals[a]=a64_palette[mc_colors[a]][0] * 0.30 +
a64_palette[mc_colors[a]][1] * 0.59 +
a64_palette[mc_colors[a]][2] * 0.11;
}
- c->mc_frame_counter = 0;
- c->mc_use_5col = avctx->codec->id == CODEC_ID_A64_MULTI5;
- c->mc_meta_charset = av_malloc (32000 * c->mc_lifetime * sizeof(int));
- c->mc_best_cb = av_malloc (CHARSET_CHARS * 32 * sizeof(int));
- c->mc_charmap = av_mallocz(1000 * c->mc_lifetime * sizeof(int));
- c->mc_colram = av_mallocz(CHARSET_CHARS * sizeof(uint8_t));
- c->mc_charset = av_malloc (0x800 * (INTERLACED+1) * sizeof(uint8_t));
+ if (!(c->mc_meta_charset = av_malloc(32000 * c->mc_lifetime * sizeof(int))) ||
+ !(c->mc_best_cb = av_malloc(CHARSET_CHARS * 32 * sizeof(int))) ||
+ !(c->mc_charmap = av_mallocz(1000 * c->mc_lifetime * sizeof(int))) ||
+ !(c->mc_colram = av_mallocz(CHARSET_CHARS * sizeof(uint8_t))) ||
+ !(c->mc_charset = av_malloc(0x800 * (INTERLACED+1) * sizeof(uint8_t)))) {
+ av_log(avctx, AV_LOG_ERROR, "Failed to allocate buffer memory.\n");
+ return AVERROR(ENOMEM);
+ }
/* set up extradata */
- avctx->extradata = av_mallocz(8 * 4 + FF_INPUT_BUFFER_PADDING_SIZE);
+ if (!(avctx->extradata = av_mallocz(8 * 4 + FF_INPUT_BUFFER_PADDING_SIZE))) {
+ av_log(avctx, AV_LOG_ERROR, "Failed to allocate memory for extradata.\n");
+ return AVERROR(ENOMEM);
+ }
avctx->extradata_size = 8 * 4;
AV_WB32(avctx->extradata, c->mc_lifetime);
- AV_WB32(avctx->extradata+16, INTERLACED);
+ AV_WB32(avctx->extradata + 16, INTERLACED);
avcodec_get_frame_defaults(&c->picture);
avctx->coded_frame = &c->picture;
temp = colram[charmap[a + 0x000]] << 0;
temp |= colram[charmap[a + 0x100]] << 1;
temp |= colram[charmap[a + 0x200]] << 2;
- if(a < 0xe8) temp |= colram[charmap[a + 0x300]] << 3;
+ if (a < 0xe8) temp |= colram[charmap[a + 0x300]] << 3;
buf[a] = temp << 2;
}
}
AVFrame *const p = (AVFrame *) & c->picture;
int frame;
- int a;
+ int x, y;
+ int b_height;
+ int b_width;
int req_size;
- int num_frames = c->mc_lifetime;
+ int num_frames = c->mc_lifetime;
- int *charmap = c->mc_charmap;
- uint8_t *colram = c->mc_colram;
- uint8_t *charset = c->mc_charset;
- int *meta = c->mc_meta_charset;
- int *best_cb = c->mc_best_cb;
+ int *charmap = c->mc_charmap;
+ uint8_t *colram = c->mc_colram;
+ uint8_t *charset = c->mc_charset;
+ int *meta = c->mc_meta_charset;
+ int *best_cb = c->mc_best_cb;
int charset_size = 0x800 * (INTERLACED + 1);
- int screen_size = 0x400;
int colram_size = 0x100 * c->mc_use_5col;
+ int screen_size;
+
+ if(CROP_SCREENS) {
+ b_height = FFMIN(avctx->height,C64YRES) >> 3;
+ b_width = FFMIN(avctx->width ,C64XRES) >> 3;
+ screen_size = b_width * b_height;
+ } else {
+ b_height = C64YRES >> 3;
+ b_width = C64XRES >> 3;
+ screen_size = 0x400;
+ }
/* no data, means end encoding asap */
if (!data) {
/* all done, end encoding */
- if(!c->mc_lifetime) return 0;
+ if (!c->mc_lifetime) return 0;
/* no more frames in queue, prepare to flush remaining frames */
- if(!c->mc_frame_counter) {
- num_frames=c->mc_lifetime;
- c->mc_lifetime=0;
+ if (!c->mc_frame_counter) {
+ num_frames = c->mc_lifetime;
+ c->mc_lifetime = 0;
}
/* still frames in queue so limit lifetime to remaining frames */
- else c->mc_lifetime=c->mc_frame_counter;
- }
+ else c->mc_lifetime = c->mc_frame_counter;
/* still new data available */
- else {
+ } else {
/* fill up mc_meta_charset with data until lifetime exceeds */
if (c->mc_frame_counter < c->mc_lifetime) {
*p = *pict;
if (c->mc_frame_counter == c->mc_lifetime) {
req_size = 0;
/* any frames to encode? */
- if(c->mc_lifetime) {
+ if (c->mc_lifetime) {
/* calc optimal new charset + charmaps */
ff_init_elbg(meta, 32, 1000 * c->mc_lifetime, best_cb, CHARSET_CHARS, 50, charmap, &c->randctx);
ff_do_elbg (meta, 32, 1000 * c->mc_lifetime, best_cb, CHARSET_CHARS, 50, charmap, &c->randctx);
render_charset(avctx, charset, colram);
/* copy charset to buf */
- memcpy(buf,charset,0x800*(INTERLACED+1));
+ memcpy(buf,charset, charset_size);
/* advance pointers */
- buf += 0x800*(INTERLACED+1);
- charset += 0x800*(INTERLACED+1);
- req_size += 0x800*(INTERLACED+1);
+ buf += charset_size;
+ charset += charset_size;
+ req_size += charset_size;
}
/* no charset so clean buf */
- else memset(buf,0,0x800*(INTERLACED+1));
+ else memset(buf, 0, charset_size);
/* write x frames to buf */
for (frame = 0; frame < c->mc_lifetime; frame++) {
/* copy charmap to buf. buf is uchar*, charmap is int*, so no memcpy here, sorry */
- for (a = 0; a < 1000; a++) {
- buf[a] = charmap[a];
+ for (y = 0; y < b_height; y++) {
+ for (x = 0; x < b_width; x++) {
+ buf[y * b_width + x] = charmap[y * b_width + x];
+ }
}
/* advance pointers */
- buf += 0x400;
- req_size += 0x400;
+ buf += screen_size;
+ req_size += screen_size;
/* compress and copy colram to buf */
- if(c->mc_use_5col) {
- a64_compress_colram(buf,charmap,colram);
+ if (c->mc_use_5col) {
+ a64_compress_colram(buf, charmap, colram);
/* advance pointers */
- buf += 0x100;
- req_size += 0x100;
+ buf += colram_size;
+ req_size += colram_size;
}
/* advance to next charmap */
charmap += 1000;
}
- AV_WB32(avctx->extradata+4, c->mc_frame_counter);
- AV_WB32(avctx->extradata+8, charset_size);
- AV_WB32(avctx->extradata+12, screen_size + colram_size);
+ AV_WB32(avctx->extradata + 4, c->mc_frame_counter);
+ AV_WB32(avctx->extradata + 8, charset_size);
+ AV_WB32(avctx->extradata + 12, screen_size + colram_size);
/* reset counter */
c->mc_frame_counter = 0;
return 0;
}
-AVCodec a64multi_encoder = {
+AVCodec ff_a64multi_encoder = {
.name = "a64multi",
.type = AVMEDIA_TYPE_VIDEO,
.id = CODEC_ID_A64_MULTI,
.init = a64multi_init_encoder,
.encode = a64multi_encode_frame,
.close = a64multi_close_encoder,
- .pix_fmts = (enum PixelFormat[]) {PIX_FMT_GRAY8, PIX_FMT_NONE},
+ .pix_fmts = (const enum PixelFormat[]) {PIX_FMT_GRAY8, PIX_FMT_NONE},
.long_name = NULL_IF_CONFIG_SMALL("Multicolor charset for Commodore 64"),
.capabilities = CODEC_CAP_DELAY,
};
-AVCodec a64multi5_encoder = {
+AVCodec ff_a64multi5_encoder = {
.name = "a64multi5",
.type = AVMEDIA_TYPE_VIDEO,
.id = CODEC_ID_A64_MULTI5,
.init = a64multi_init_encoder,
.encode = a64multi_encode_frame,
.close = a64multi_close_encoder,
- .pix_fmts = (enum PixelFormat[]) {PIX_FMT_GRAY8, PIX_FMT_NONE},
+ .pix_fmts = (const enum PixelFormat[]) {PIX_FMT_GRAY8, PIX_FMT_NONE},
.long_name = NULL_IF_CONFIG_SMALL("Multicolor charset for Commodore 64, extended with 5th color (colram)"),
.capabilities = CODEC_CAP_DELAY,
};