#include "libavutil/float_dsp.h"
#include "avcodec.h"
-#include "dsputil.h"
#include "fft.h"
#include "mpeg4audio.h"
#include "sbr.h"
uint8_t zeroes[128]; ///< band is not coded (used by encoder)
DECLARE_ALIGNED(32, float, coeffs)[1024]; ///< coefficients for IMDCT
DECLARE_ALIGNED(32, float, saved)[1024]; ///< overlap
- DECLARE_ALIGNED(32, float, ret)[2048]; ///< PCM output
+ DECLARE_ALIGNED(32, float, ret_buf)[2048]; ///< PCM output buffer
DECLARE_ALIGNED(16, float, ltp_state)[3072]; ///< time signal for LTP
PredictorState predictor_state[MAX_PREDICTORS];
+ float *ret; ///< PCM output
} SingleChannelElement;
/**
*/
typedef struct AACContext {
AVCodecContext *avctx;
- AVFrame frame;
+ AVFrame *frame;
int is_saved; ///< Set if elements have stored overlap from previous frame.
DynamicRangeControl che_drc;
FFTContext mdct;
FFTContext mdct_small;
FFTContext mdct_ltp;
- DSPContext dsp;
FmtConvertContext fmt_conv;
AVFloatDSPContext fdsp;
int random_state;
/** @} */
/**
- * @name Members used for output interleaving
+ * @name Members used for output
* @{
*/
- float *output_data[MAX_CHANNELS]; ///< Points to each element's 'ret' buffer (PCM output).
+ SingleChannelElement *output_element[MAX_CHANNELS]; ///< Points to each SingleChannelElement
/** @} */
DECLARE_ALIGNED(32, float, temp)[128];