]> git.sesse.net Git - ffmpeg/blobdiff - libavcodec/aac_ac3_parser.c
cabac: split cabac.h into declarations and function definitions
[ffmpeg] / libavcodec / aac_ac3_parser.c
index b3d4556734e1d553fa9978ac2737e9146b53c270..58f30a4180ec9908e54fefac85e9c605d3ec5681 100644 (file)
@@ -1,22 +1,22 @@
 /*
- * Common AAC and AC3 parser
- * Copyright (c) 2003 Fabrice Bellard.
- * Copyright (c) 2003 Michael Niedermayer.
+ * Common AAC and AC-3 parser
+ * Copyright (c) 2003 Fabrice Bellard
+ * Copyright (c) 2003 Michael Niedermayer
  *
- * This file is part of FFmpeg.
+ * This file is part of Libav.
  *
- * FFmpeg is free software; you can redistribute it and/or
+ * Libav is free software; you can redistribute it and/or
  * modify it under the terms of the GNU Lesser General Public
  * License as published by the Free Software Foundation; either
  * version 2.1 of the License, or (at your option) any later version.
  *
- * FFmpeg is distributed in the hope that it will be useful,
+ * Libav is distributed in the hope that it will be useful,
  * but WITHOUT ANY WARRANTY; without even the implied warranty of
  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
  * Lesser General Public License for more details.
  *
  * You should have received a copy of the GNU Lesser General Public
- * License along with FFmpeg; if not, write to the Free Software
+ * License along with Libav; if not, write to the Free Software
  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  */
 
@@ -31,24 +31,31 @@ int ff_aac_ac3_parse(AVCodecParserContext *s1,
     AACAC3ParseContext *s = s1->priv_data;
     ParseContext *pc = &s->pc;
     int len, i;
+    int new_frame_start;
 
+get_next:
     i=END_NOT_FOUND;
     if(s->remaining_size <= buf_size){
-        if(s->remaining_size){
+        if(s->remaining_size && !s->need_next_header){
             i= s->remaining_size;
             s->remaining_size = 0;
         }else{ //we need a header first
             len=0;
             for(i=s->remaining_size; i<buf_size; i++){
                 s->state = (s->state<<8) + buf[i];
-                if((len=s->sync(s->state, s)))
+                if((len=s->sync(s->state, s, &s->need_next_header, &new_frame_start)))
                     break;
             }
             if(len<=0){
                 i=END_NOT_FOUND;
             }else{
+                s->state=0;
                 i-= s->header_size -1;
-                s->remaining_size = len + i;
+                s->remaining_size = len;
+                if(!new_frame_start || pc->index+i<=0){
+                    s->remaining_size += i;
+                    goto get_next;
+                }
             }
         }
     }
@@ -63,20 +70,34 @@ int ff_aac_ac3_parse(AVCodecParserContext *s1,
     *poutbuf = buf;
     *poutbuf_size = buf_size;
 
-                    /* update codec info */
-                    avctx->sample_rate = s->sample_rate;
-                    /* allow downmixing to stereo (or mono for AC3) */
-                    if(avctx->request_channels > 0 &&
-                            avctx->request_channels < s->channels &&
-                            (avctx->request_channels <= 2 ||
-                            (avctx->request_channels == 1 &&
-                            avctx->codec_id == CODEC_ID_AC3))) {
-                        avctx->channels = avctx->request_channels;
-                    } else {
-                        avctx->channels = s->channels;
-                    }
-                    avctx->bit_rate = s->bit_rate;
-                    avctx->frame_size = s->samples;
+    /* update codec info */
+    if(s->codec_id)
+        avctx->codec_id = s->codec_id;
+
+    /* Due to backwards compatible HE-AAC the sample rate, channel count,
+       and total number of samples found in an AAC ADTS header are not
+       reliable. Bit rate is still accurate because the total frame duration in
+       seconds is still correct (as is the number of bits in the frame). */
+    if (avctx->codec_id != CODEC_ID_AAC) {
+        avctx->sample_rate = s->sample_rate;
+
+        /* allow downmixing to stereo (or mono for AC-3) */
+        if(avctx->request_channels > 0 &&
+                avctx->request_channels < s->channels &&
+                (avctx->request_channels <= 2 ||
+                (avctx->request_channels == 1 &&
+                (avctx->codec_id == CODEC_ID_AC3 ||
+                 avctx->codec_id == CODEC_ID_EAC3)))) {
+            avctx->channels = avctx->request_channels;
+        } else {
+            avctx->channels = s->channels;
+            avctx->channel_layout = s->channel_layout;
+        }
+        avctx->frame_size = s->samples;
+        avctx->audio_service_type = s->service_type;
+    }
+
+    avctx->bit_rate = s->bit_rate;
 
     return i;
 }