/*
- * Common AAC and AC3 parser
- * Copyright (c) 2003 Fabrice Bellard.
- * Copyright (c) 2003 Michael Niedermayer.
+ * Common AAC and AC-3 parser
+ * Copyright (c) 2003 Fabrice Bellard
+ * Copyright (c) 2003 Michael Niedermayer
*
- * This file is part of FFmpeg.
+ * This file is part of Libav.
*
- * FFmpeg is free software; you can redistribute it and/or
+ * Libav is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
- * FFmpeg is distributed in the hope that it will be useful,
+ * Libav is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
- * License along with FFmpeg; if not, write to the Free Software
+ * License along with Libav; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
+#include "libavutil/channel_layout.h"
+#include "libavutil/common.h"
#include "parser.h"
#include "aac_ac3_parser.h"
AACAC3ParseContext *s = s1->priv_data;
ParseContext *pc = &s->pc;
int len, i;
+ int new_frame_start;
+get_next:
i=END_NOT_FOUND;
if(s->remaining_size <= buf_size){
- if(s->remaining_size){
+ if(s->remaining_size && !s->need_next_header){
i= s->remaining_size;
s->remaining_size = 0;
}else{ //we need a header first
len=0;
for(i=s->remaining_size; i<buf_size; i++){
s->state = (s->state<<8) + buf[i];
- if((len=s->sync(s->state, s)))
+ if((len=s->sync(s->state, s, &s->need_next_header, &new_frame_start)))
break;
}
if(len<=0){
i=END_NOT_FOUND;
}else{
+ s->state=0;
i-= s->header_size -1;
- s->remaining_size = len + i;
+ s->remaining_size = len;
+ if(!new_frame_start || pc->index+i<=0){
+ s->remaining_size += i;
+ goto get_next;
+ }
}
}
}
*poutbuf = buf;
*poutbuf_size = buf_size;
- /* update codec info */
- avctx->sample_rate = s->sample_rate;
- /* allow downmixing to stereo (or mono for AC3) */
- if(avctx->request_channels > 0 &&
- avctx->request_channels < s->channels &&
- (avctx->request_channels <= 2 ||
- (avctx->request_channels == 1 &&
- avctx->codec_id == CODEC_ID_AC3))) {
- avctx->channels = avctx->request_channels;
- } else {
- avctx->channels = s->channels;
- }
- avctx->bit_rate = s->bit_rate;
- avctx->frame_size = s->samples;
+ /* update codec info */
+ if(s->codec_id)
+ avctx->codec_id = s->codec_id;
+
+ /* Due to backwards compatible HE-AAC the sample rate, channel count,
+ and total number of samples found in an AAC ADTS header are not
+ reliable. Bit rate is still accurate because the total frame duration in
+ seconds is still correct (as is the number of bits in the frame). */
+ if (avctx->codec_id != AV_CODEC_ID_AAC) {
+ avctx->sample_rate = s->sample_rate;
+
+ /* (E-)AC-3: allow downmixing to stereo or mono */
+#if FF_API_REQUEST_CHANNELS
+FF_DISABLE_DEPRECATION_WARNINGS
+ if (avctx->request_channels == 1)
+ avctx->request_channel_layout = AV_CH_LAYOUT_MONO;
+ else if (avctx->request_channels == 2)
+ avctx->request_channel_layout = AV_CH_LAYOUT_STEREO;
+FF_ENABLE_DEPRECATION_WARNINGS
+#endif
+ if (s->channels > 1 &&
+ avctx->request_channel_layout == AV_CH_LAYOUT_MONO) {
+ avctx->channels = 1;
+ avctx->channel_layout = AV_CH_LAYOUT_MONO;
+ } else if (s->channels > 2 &&
+ avctx->request_channel_layout == AV_CH_LAYOUT_STEREO) {
+ avctx->channels = 2;
+ avctx->channel_layout = AV_CH_LAYOUT_STEREO;
+ } else {
+ avctx->channels = s->channels;
+ avctx->channel_layout = s->channel_layout;
+ }
+ s1->duration = s->samples;
+ avctx->audio_service_type = s->service_type;
+ }
+
+ avctx->bit_rate = s->bit_rate;
return i;
}