#include "libavutil/opt.h"
#include "avcodec.h"
#include "put_bits.h"
-#include "dsputil.h"
#include "internal.h"
#include "mpeg4audio.h"
#include "kbdwin.h"
}
#define WINDOW_FUNC(type) \
-static void apply_ ##type ##_window(DSPContext *dsp, AVFloatDSPContext *fdsp, \
+static void apply_ ##type ##_window(AVFloatDSPContext *fdsp, \
SingleChannelElement *sce, \
const float *audio)
const float *pwindow = sce->ics.use_kb_window[1] ? ff_aac_kbd_long_1024 : ff_sine_1024;
float *out = sce->ret_buf;
- fdsp->vector_fmul (out, audio, lwindow, 1024);
- dsp->vector_fmul_reverse(out + 1024, audio + 1024, pwindow, 1024);
+ fdsp->vector_fmul (out, audio, lwindow, 1024);
+ fdsp->vector_fmul_reverse(out + 1024, audio + 1024, pwindow, 1024);
}
WINDOW_FUNC(long_start)
fdsp->vector_fmul(out, audio, lwindow, 1024);
memcpy(out + 1024, audio + 1024, sizeof(out[0]) * 448);
- dsp->vector_fmul_reverse(out + 1024 + 448, audio + 1024 + 448, swindow, 128);
+ fdsp->vector_fmul_reverse(out + 1024 + 448, audio + 1024 + 448, swindow, 128);
memset(out + 1024 + 576, 0, sizeof(out[0]) * 448);
}
memset(out, 0, sizeof(out[0]) * 448);
fdsp->vector_fmul(out + 448, audio + 448, swindow, 128);
memcpy(out + 576, audio + 576, sizeof(out[0]) * 448);
- dsp->vector_fmul_reverse(out + 1024, audio + 1024, lwindow, 1024);
+ fdsp->vector_fmul_reverse(out + 1024, audio + 1024, lwindow, 1024);
}
WINDOW_FUNC(eight_short)
int w;
for (w = 0; w < 8; w++) {
- fdsp->vector_fmul (out, in, w ? pwindow : swindow, 128);
+ fdsp->vector_fmul (out, in, w ? pwindow : swindow, 128);
out += 128;
in += 128;
- dsp->vector_fmul_reverse(out, in, swindow, 128);
+ fdsp->vector_fmul_reverse(out, in, swindow, 128);
out += 128;
}
}
-static void (*const apply_window[4])(DSPContext *dsp, AVFloatDSPContext *fdsp,
+static void (*const apply_window[4])(AVFloatDSPContext *fdsp,
SingleChannelElement *sce,
const float *audio) = {
[ONLY_LONG_SEQUENCE] = apply_only_long_window,
int i;
float *output = sce->ret_buf;
- apply_window[sce->ics.window_sequence[0]](&s->dsp, &s->fdsp, sce, audio);
+ apply_window[sce->ics.window_sequence[0]](&s->fdsp, sce, audio);
if (sce->ics.window_sequence[0] != EIGHT_SHORT_SEQUENCE)
s->mdct1024.mdct_calc(&s->mdct1024, sce->coeffs, output);
/* add current frame to queue */
if (frame) {
- if ((ret = ff_af_queue_add(&s->afq, frame) < 0))
+ if ((ret = ff_af_queue_add(&s->afq, frame)) < 0)
return ret;
}
coeffs[ch] = cpe->ch[ch].coeffs;
s->psy.model->analyze(&s->psy, start_ch, coeffs, wi);
for (ch = 0; ch < chans; ch++) {
- s->cur_channel = start_ch * 2 + ch;
+ s->cur_channel = start_ch + ch;
s->coder->search_for_quantizers(avctx, s, &cpe->ch[ch], s->lambda);
}
cpe->common_window = 0;
}
}
}
- s->cur_channel = start_ch * 2;
+ s->cur_channel = start_ch;
if (s->options.stereo_mode && cpe->common_window) {
if (s->options.stereo_mode > 0) {
IndividualChannelStream *ics = &cpe->ch[0].ics;
av_freep(&s->buffer.samples);
av_freep(&s->cpe);
ff_af_queue_close(&s->afq);
-#if FF_API_OLD_ENCODE_AUDIO
- av_freep(&avctx->coded_frame);
-#endif
return 0;
}
{
int ret = 0;
- ff_dsputil_init(&s->dsp, avctx);
avpriv_float_dsp_init(&s->fdsp, avctx->flags & CODEC_FLAG_BITEXACT);
// window init
for(ch = 0; ch < s->channels; ch++)
s->planar_samples[ch] = s->buffer.samples + 3 * 1024 * ch;
-#if FF_API_OLD_ENCODE_AUDIO
- if (!(avctx->coded_frame = avcodec_alloc_frame()))
- goto alloc_fail;
-#endif
-
return 0;
alloc_fail:
return AVERROR(ENOMEM);
AVCodec ff_aac_encoder = {
.name = "aac",
+ .long_name = NULL_IF_CONFIG_SMALL("AAC (Advanced Audio Coding)"),
.type = AVMEDIA_TYPE_AUDIO,
.id = AV_CODEC_ID_AAC,
.priv_data_size = sizeof(AACEncContext),
CODEC_CAP_EXPERIMENTAL,
.sample_fmts = (const enum AVSampleFormat[]){ AV_SAMPLE_FMT_FLTP,
AV_SAMPLE_FMT_NONE },
- .long_name = NULL_IF_CONFIG_SMALL("AAC (Advanced Audio Coding)"),
.priv_class = &aacenc_class,
};