DECLARE_ALIGNED(32, extern int, ff_aac_kbd_long_1024_fixed)[1024];
DECLARE_ALIGNED(32, extern int, ff_aac_kbd_long_512_fixed)[512];
DECLARE_ALIGNED(32, extern int, ff_aac_kbd_short_128_fixed)[128];
-const DECLARE_ALIGNED(32, extern float, ff_aac_eld_window_512)[1920];
-const DECLARE_ALIGNED(32, extern int, ff_aac_eld_window_512_fixed)[1920];
-const DECLARE_ALIGNED(32, extern float, ff_aac_eld_window_480)[1800];
-const DECLARE_ALIGNED(32, extern int, ff_aac_eld_window_480_fixed)[1800];
+DECLARE_ALIGNED(32, extern const float, ff_aac_eld_window_512)[1920];
+DECLARE_ALIGNED(32, extern const int, ff_aac_eld_window_512_fixed)[1920];
+DECLARE_ALIGNED(32, extern const float, ff_aac_eld_window_480)[1800];
+DECLARE_ALIGNED(32, extern const int, ff_aac_eld_window_480_fixed)[1800];
// @}
/* @name number of scalefactor window bands for long and short transform windows respectively