#include "ac3_parser.h"
#include "ac3dec.h"
#include "ac3dec_data.h"
+#include "kbdwin.h"
/** Large enough for maximum possible frame size when the specification limit is ignored */
#define AC3_FRAME_BUFFER_SIZE 32768
static float dynamic_range_tab[256];
/** Adjustments in dB gain */
-#define LEVEL_PLUS_3DB 1.4142135623730950
-#define LEVEL_PLUS_1POINT5DB 1.1892071150027209
-#define LEVEL_MINUS_1POINT5DB 0.8408964152537145
-#define LEVEL_MINUS_3DB 0.7071067811865476
-#define LEVEL_MINUS_4POINT5DB 0.5946035575013605
-#define LEVEL_MINUS_6DB 0.5000000000000000
-#define LEVEL_MINUS_9DB 0.3535533905932738
-#define LEVEL_ZERO 0.0000000000000000
-#define LEVEL_ONE 1.0000000000000000
-
static const float gain_levels[9] = {
LEVEL_PLUS_3DB,
LEVEL_PLUS_1POINT5DB,
ff_mdct_init(&s->imdct_512, 9, 1, 1.0);
ff_kbd_window_init(s->window, 5.0, 256);
dsputil_init(&s->dsp, avctx);
+ ff_ac3dsp_init(&s->ac3dsp, avctx->flags & CODEC_FLAG_BITEXACT);
ff_fmt_convert_init(&s->fmt_conv, avctx);
av_lfg_init(&s->dith_state, 0);
s->downmixed = 1;
/* allocate context input buffer */
- if (avctx->error_recognition >= FF_ER_CAREFUL) {
s->input_buffer = av_mallocz(AC3_FRAME_BUFFER_SIZE + FF_INPUT_BUFFER_PADDING_SIZE);
if (!s->input_buffer)
return AVERROR(ENOMEM);
- }
avctx->sample_fmt = AV_SAMPLE_FMT_S16;
return 0;
/* get decoding parameters from header info */
s->bit_alloc_params.sr_code = hdr.sr_code;
+ s->bitstream_mode = hdr.bitstream_mode;
s->channel_mode = hdr.channel_mode;
s->channel_layout = hdr.channel_layout;
s->lfe_on = hdr.lfe_on;
/* channel delta offset, len and bit allocation */
for (ch = !cpl_in_use; ch <= fbw_channels; ch++) {
if (s->dba_mode[ch] == DBA_NEW) {
- s->dba_nsegs[ch] = get_bits(gbc, 3);
- for (seg = 0; seg <= s->dba_nsegs[ch]; seg++) {
+ s->dba_nsegs[ch] = get_bits(gbc, 3) + 1;
+ for (seg = 0; seg < s->dba_nsegs[ch]; seg++) {
s->dba_offsets[ch][seg] = get_bits(gbc, 5);
s->dba_lengths[ch][seg] = get_bits(gbc, 4);
s->dba_values[ch][seg] = get_bits(gbc, 3);
/* Compute bit allocation */
const uint8_t *bap_tab = s->channel_uses_aht[ch] ?
ff_eac3_hebap_tab : ff_ac3_bap_tab;
- ff_ac3_bit_alloc_calc_bap(s->mask[ch], s->psd[ch],
+ s->ac3dsp.bit_alloc_calc_bap(s->mask[ch], s->psd[ch],
s->start_freq[ch], s->end_freq[ch],
s->snr_offset[ch],
s->bit_alloc_params.floor,
const uint8_t *channel_map;
const float *output[AC3_MAX_CHANNELS];
- /* initialize the GetBitContext with the start of valid AC-3 Frame */
- if (s->input_buffer) {
- /* copy input buffer to decoder context to avoid reading past the end
- of the buffer, which can be caused by a damaged input stream. */
+ /* copy input buffer to decoder context to avoid reading past the end
+ of the buffer, which can be caused by a damaged input stream. */
+ if (buf_size >= 2 && AV_RB16(buf) == 0x770B) {
+ // seems to be byte-swapped AC-3
+ int cnt = FFMIN(buf_size, AC3_FRAME_BUFFER_SIZE) >> 1;
+ s->dsp.bswap16_buf((uint16_t *)s->input_buffer, (const uint16_t *)buf, cnt);
+ } else
memcpy(s->input_buffer, buf, FFMIN(buf_size, AC3_FRAME_BUFFER_SIZE));
- init_get_bits(&s->gbc, s->input_buffer, buf_size * 8);
- } else {
- init_get_bits(&s->gbc, buf, buf_size * 8);
- }
+ buf = s->input_buffer;
+ /* initialize the GetBitContext with the start of valid AC-3 Frame */
+ init_get_bits(&s->gbc, buf, buf_size * 8);
/* parse the syncinfo */
*data_size = 0;
if(s->out_channels < s->channels)
s->output_mode = s->out_channels == 1 ? AC3_CHMODE_MONO : AC3_CHMODE_STEREO;
}
+ /* set audio service type based on bitstream mode for AC-3 */
+ avctx->audio_service_type = s->bitstream_mode;
+ if (s->bitstream_mode == 0x7 && s->channels > 1)
+ avctx->audio_service_type = AV_AUDIO_SERVICE_TYPE_KARAOKE;
/* decode the audio blocks */
channel_map = ff_ac3_dec_channel_map[s->output_mode & ~AC3_OUTPUT_LFEON][s->lfe_on];