LEVEL_MINUS_9DB
};
-/**
- * Table for center mix levels
- * reference: Section 5.4.2.4 cmixlev
- */
-static const uint8_t center_levels[4] = { 4, 5, 6, 5 };
-
-/**
- * Table for surround mix levels
- * reference: Section 5.4.2.5 surmixlev
- */
-static const uint8_t surround_levels[4] = { 4, 6, 7, 6 };
-
/**
* Table for default stereo downmixing coefficients
* reference: Section 7.8.2 Downmixing Into Two Channels
AC3DecodeContext *s = avctx->priv_data;
s->avctx = avctx;
-#if FF_API_DRC_SCALE
- if (avctx->drc_scale)
- s->drc_scale = avctx->drc_scale;
-#endif
-
ff_ac3_common_init();
ac3_tables_init();
ff_mdct_init(&s->imdct_256, 8, 1, 1.0);
ff_mdct_init(&s->imdct_512, 9, 1, 1.0);
ff_kbd_window_init(s->window, 5.0, 256);
- dsputil_init(&s->dsp, avctx);
+ ff_dsputil_init(&s->dsp, avctx);
ff_ac3dsp_init(&s->ac3dsp, avctx->flags & CODEC_FLAG_BITEXACT);
ff_fmt_convert_init(&s->fmt_conv, avctx);
av_lfg_init(&s->dith_state, 0);
static void set_downmix_coeffs(AC3DecodeContext *s)
{
int i;
- float cmix = gain_levels[center_levels[s->center_mix_level]];
- float smix = gain_levels[surround_levels[s->surround_mix_level]];
+ float cmix = gain_levels[s-> center_mix_level];
+ float smix = gain_levels[s->surround_mix_level];
float norm0, norm1;
for (i = 0; i < s->fbw_channels; i++) {
}
}
-/**
- * Downmix the output to mono or stereo.
- */
-void ff_ac3_downmix_c(float (*samples)[256], float (*matrix)[2],
- int out_ch, int in_ch, int len)
-{
- int i, j;
- float v0, v1;
- if (out_ch == 2) {
- for (i = 0; i < len; i++) {
- v0 = v1 = 0.0f;
- for (j = 0; j < in_ch; j++) {
- v0 += samples[j][i] * matrix[j][0];
- v1 += samples[j][i] * matrix[j][1];
- }
- samples[0][i] = v0;
- samples[1][i] = v1;
- }
- } else if (out_ch == 1) {
- for (i = 0; i < len; i++) {
- v0 = 0.0f;
- for (j = 0; j < in_ch; j++)
- v0 += samples[j][i] * matrix[j][0];
- samples[0][i] = v0;
- }
- }
-}
-
/**
* Upmix delay samples from stereo to original channel layout.
*/
int downmix_output;
int cpl_in_use;
GetBitContext *gbc = &s->gbc;
- uint8_t bit_alloc_stages[AC3_MAX_CHANNELS];
-
- memset(bit_alloc_stages, 0, AC3_MAX_CHANNELS);
+ uint8_t bit_alloc_stages[AC3_MAX_CHANNELS] = { 0 };
/* block switch flags */
different_transforms = 0;
if (s->eac3 && get_bits1(gbc)) {
/* TODO: parse enhanced coupling strategy info */
av_log_missing_feature(s->avctx, "Enhanced coupling", 1);
- return -1;
+ return AVERROR_PATCHWELCOME;
}
/* determine which channels are coupled */
do_imdct(s, s->channels);
if (downmix_output) {
- s->dsp.ac3_downmix(s->output, s->downmix_coeffs,
- s->out_channels, s->fbw_channels, 256);
+ s->ac3dsp.downmix(s->output, s->downmix_coeffs,
+ s->out_channels, s->fbw_channels, 256);
}
} else {
if (downmix_output) {
- s->dsp.ac3_downmix(s->transform_coeffs + 1, s->downmix_coeffs,
- s->out_channels, s->fbw_channels, 256);
+ s->ac3dsp.downmix(s->transform_coeffs + 1, s->downmix_coeffs,
+ s->out_channels, s->fbw_channels, 256);
}
if (downmix_output && !s->downmixed) {
s->downmixed = 1;
- s->dsp.ac3_downmix(s->delay, s->downmix_coeffs, s->out_channels,
- s->fbw_channels, 128);
+ s->ac3dsp.downmix(s->delay, s->downmix_coeffs, s->out_channels,
+ s->fbw_channels, 128);
}
do_imdct(s, s->out_channels);
avctx->request_channels < s->channels) {
s->out_channels = avctx->request_channels;
s->output_mode = avctx->request_channels == 1 ? AC3_CHMODE_MONO : AC3_CHMODE_STEREO;
- s->channel_layout = ff_ac3_channel_layout_tab[s->output_mode];
+ s->channel_layout = avpriv_ac3_channel_layout_tab[s->output_mode];
}
avctx->channels = s->out_channels;
avctx->channel_layout = s->channel_layout;
avctx->audio_service_type = AV_AUDIO_SERVICE_TYPE_KARAOKE;
/* get output buffer */
+ avctx->channels = s->out_channels;
s->frame.nb_samples = s->num_blocks * 256;
if ((ret = avctx->get_buffer(avctx, &s->frame)) < 0) {
av_log(avctx, AV_LOG_ERROR, "get_buffer() failed\n");
#define OFFSET(x) offsetof(AC3DecodeContext, x)
#define PAR (AV_OPT_FLAG_DECODING_PARAM | AV_OPT_FLAG_AUDIO_PARAM)
static const AVOption options[] = {
- { "drc_scale", "percentage of dynamic range compression to apply", OFFSET(drc_scale), AV_OPT_TYPE_FLOAT, {1.0}, 0.0, 1.0, PAR },
+ { "drc_scale", "percentage of dynamic range compression to apply", OFFSET(drc_scale), AV_OPT_TYPE_FLOAT, {.dbl = 1.0}, 0.0, 1.0, PAR },
{ NULL},
};
AVCodec ff_ac3_decoder = {
.name = "ac3",
.type = AVMEDIA_TYPE_AUDIO,
- .id = CODEC_ID_AC3,
+ .id = AV_CODEC_ID_AC3,
.priv_data_size = sizeof (AC3DecodeContext),
.init = ac3_decode_init,
.close = ac3_decode_end,
AVCodec ff_eac3_decoder = {
.name = "eac3",
.type = AVMEDIA_TYPE_AUDIO,
- .id = CODEC_ID_EAC3,
+ .id = AV_CODEC_ID_EAC3,
.priv_data_size = sizeof (AC3DecodeContext),
.init = ac3_decode_init,
.close = ac3_decode_end,