AC3DecodeContext *s = avctx->priv_data;
s->avctx = avctx;
+#if FF_API_DRC_SCALE
+ if (avctx->drc_scale)
+ s->drc_scale = avctx->drc_scale;
+#endif
+
ff_ac3_common_init();
ac3_tables_init();
ff_mdct_init(&s->imdct_256, 8, 1, 1.0);
mantissa = b5_mantissas[get_bits(gbc, 4)];
break;
default: /* 6 to 15 */
- mantissa = get_bits(gbc, quantization_tab[bap]);
/* Shift mantissa and sign-extend it. */
- mantissa = (mantissa << (32-quantization_tab[bap]))>>8;
+ mantissa = get_sbits(gbc, quantization_tab[bap]);
+ mantissa <<= 24 - quantization_tab[bap];
break;
}
coeffs[freq] = mantissa >> exps[freq];
do {
if(get_bits1(gbc)) {
s->dynamic_range[i] = ((dynamic_range_tab[get_bits(gbc, 8)]-1.0) *
- s->avctx->drc_scale)+1.0;
+ s->drc_scale)+1.0;
} else if(blk == 0) {
s->dynamic_range[i] = 1.0f;
}
avctx->channels = s->out_channels;
avctx->channel_layout = s->channel_layout;
+ s->loro_center_mix_level = gain_levels[ center_levels[s-> center_mix_level]];
+ s->loro_surround_mix_level = gain_levels[surround_levels[s->surround_mix_level]];
+ s->ltrt_center_mix_level = LEVEL_MINUS_3DB;
+ s->ltrt_surround_mix_level = LEVEL_MINUS_3DB;
/* set downmixing coefficients if needed */
if(s->channels != s->out_channels && !((s->output_mode & AC3_OUTPUT_LFEON) &&
s->fbw_channels == s->out_channels)) {
#define PAR (AV_OPT_FLAG_DECODING_PARAM | AV_OPT_FLAG_AUDIO_PARAM)
static const AVOption options[] = {
{ "drc_scale", "percentage of dynamic range compression to apply", OFFSET(drc_scale), FF_OPT_TYPE_FLOAT, {1.0}, 0.0, 1.0, PAR },
+
+{"dmix_mode", "Preferred Stereo Downmix Mode", OFFSET(preferred_stereo_downmix), FF_OPT_TYPE_INT, {.dbl = -1 }, -1, 2, 0, "dmix_mode"},
+{"ltrt_cmixlev", "Lt/Rt Center Mix Level", OFFSET(ltrt_center_mix_level), FF_OPT_TYPE_FLOAT, {.dbl = -1.0 }, -1.0, 2.0, 0},
+{"ltrt_surmixlev", "Lt/Rt Surround Mix Level", OFFSET(ltrt_surround_mix_level), FF_OPT_TYPE_FLOAT, {.dbl = -1.0 }, -1.0, 2.0, 0},
+{"loro_cmixlev", "Lo/Ro Center Mix Level", OFFSET(loro_center_mix_level), FF_OPT_TYPE_FLOAT, {.dbl = -1.0 }, -1.0, 2.0, 0},
+{"loro_surmixlev", "Lo/Ro Surround Mix Level", OFFSET(loro_surround_mix_level), FF_OPT_TYPE_FLOAT, {.dbl = -1.0 }, -1.0, 2.0, 0},
+
{ NULL},
};
static const AVClass ac3_decoder_class = {
- .class_name = "(E-)AC3 decoder",
+ .class_name = "AC3 decoder",
.item_name = av_default_item_name,
.option = options,
.version = LIBAVUTIL_VERSION_INT,
};
#if CONFIG_EAC3_DECODER
+static const AVClass eac3_decoder_class = {
+ .class_name = "E-AC3 decoder",
+ .item_name = av_default_item_name,
+ .option = options,
+ .version = LIBAVUTIL_VERSION_INT,
+};
AVCodec ff_eac3_decoder = {
.name = "eac3",
.type = AVMEDIA_TYPE_AUDIO,
.sample_fmts = (const enum AVSampleFormat[]) {
AV_SAMPLE_FMT_FLT, AV_SAMPLE_FMT_S16, AV_SAMPLE_FMT_NONE
},
- .priv_class = &ac3_decoder_class,
+ .priv_class = &eac3_decoder_class,
};
#endif