#include <string.h>
#include "libavutil/crc.h"
+#include "libavutil/opt.h"
#include "internal.h"
#include "aac_ac3_parser.h"
#include "ac3_parser.h"
avctx->channels = s->out_channels;
avctx->channel_layout = s->channel_layout;
+ s->loro_center_mix_level = gain_levels[ center_levels[s-> center_mix_level]];
+ s->loro_surround_mix_level = gain_levels[surround_levels[s->surround_mix_level]];
+ s->ltrt_center_mix_level = LEVEL_MINUS_3DB;
+ s->ltrt_surround_mix_level = LEVEL_MINUS_3DB;
/* set downmixing coefficients if needed */
if(s->channels != s->out_channels && !((s->output_mode & AC3_OUTPUT_LFEON) &&
s->fbw_channels == s->out_channels)) {
return 0;
}
+#define OFFSET(x) offsetof(AC3DecodeContext, x)
+#define PAR (AV_OPT_FLAG_DECODING_PARAM | AV_OPT_FLAG_AUDIO_PARAM)
+static const AVOption options[] = {
+ { "drc_scale", "percentage of dynamic range compression to apply", OFFSET(drc_scale), FF_OPT_TYPE_FLOAT, {1.0}, 0.0, 1.0, PAR },
+
+{"dmix_mode", "Preferred Stereo Downmix Mode", OFFSET(preferred_stereo_downmix), FF_OPT_TYPE_INT, {.dbl = -1 }, -1, 2, 0, "dmix_mode"},
+{"ltrt_cmixlev", "Lt/Rt Center Mix Level", OFFSET(ltrt_center_mix_level), FF_OPT_TYPE_FLOAT, {.dbl = -1.0 }, -1.0, 2.0, 0},
+{"ltrt_surmixlev", "Lt/Rt Surround Mix Level", OFFSET(ltrt_surround_mix_level), FF_OPT_TYPE_FLOAT, {.dbl = -1.0 }, -1.0, 2.0, 0},
+{"loro_cmixlev", "Lo/Ro Center Mix Level", OFFSET(loro_center_mix_level), FF_OPT_TYPE_FLOAT, {.dbl = -1.0 }, -1.0, 2.0, 0},
+{"loro_surmixlev", "Lo/Ro Surround Mix Level", OFFSET(loro_surround_mix_level), FF_OPT_TYPE_FLOAT, {.dbl = -1.0 }, -1.0, 2.0, 0},
+
+ { NULL},
+};
+
+static const AVClass ac3_decoder_class = {
+ .class_name = "(E-)AC3 decoder",
+ .item_name = av_default_item_name,
+ .option = options,
+ .version = LIBAVUTIL_VERSION_INT,
+};
+
AVCodec ff_ac3_decoder = {
.name = "ac3",
.type = AVMEDIA_TYPE_AUDIO,
.sample_fmts = (const enum AVSampleFormat[]) {
AV_SAMPLE_FMT_FLT, AV_SAMPLE_FMT_S16, AV_SAMPLE_FMT_NONE
},
+ .priv_class = &ac3_decoder_class,
};
#if CONFIG_EAC3_DECODER
.sample_fmts = (const enum AVSampleFormat[]) {
AV_SAMPLE_FMT_FLT, AV_SAMPLE_FMT_S16, AV_SAMPLE_FMT_NONE
},
+ .priv_class = &ac3_decoder_class,
};
#endif