#include <string.h>
#include "libavutil/crc.h"
+#include "libavutil/opt.h"
#include "internal.h"
#include "aac_ac3_parser.h"
#include "ac3_parser.h"
return 0;
}
+#define OFFSET(x) offsetof(AC3DecodeContext, x)
+#define PAR (AV_OPT_FLAG_DECODING_PARAM | AV_OPT_FLAG_AUDIO_PARAM)
+static const AVOption options[] = {
+ { "drc_scale", "percentage of dynamic range compression to apply", OFFSET(drc_scale), FF_OPT_TYPE_FLOAT, {1.0}, 0.0, 1.0, PAR },
+ { NULL},
+};
+
+static const AVClass ac3_decoder_class = {
+ .class_name = "(E-)AC3 decoder",
+ .item_name = av_default_item_name,
+ .option = options,
+ .version = LIBAVUTIL_VERSION_INT,
+};
+
AVCodec ff_ac3_decoder = {
.name = "ac3",
.type = AVMEDIA_TYPE_AUDIO,
.sample_fmts = (const enum AVSampleFormat[]) {
AV_SAMPLE_FMT_FLT, AV_SAMPLE_FMT_S16, AV_SAMPLE_FMT_NONE
},
+ .priv_class = &ac3_decoder_class,
};
#if CONFIG_EAC3_DECODER
.sample_fmts = (const enum AVSampleFormat[]) {
AV_SAMPLE_FMT_FLT, AV_SAMPLE_FMT_S16, AV_SAMPLE_FMT_NONE
},
+ .priv_class = &ac3_decoder_class,
};
#endif