int blk, ch, err, offset, ret;
int got_independent_frame = 0;
const uint8_t *channel_map;
- uint8_t extended_channel_map[AC3_MAX_CHANNELS * 2];
+ uint8_t extended_channel_map[EAC3_MAX_CHANNELS];
const SHORTFLOAT *output[AC3_MAX_CHANNELS];
enum AVMatrixEncoding matrix_encoding;
AVDownmixInfo *downmix_info;
avctx->bit_rate = s->bit_rate + s->prev_bit_rate;
}
- for (ch = 0; ch < 16; ch++)
+ for (ch = 0; ch < EAC3_MAX_CHANNELS; ch++)
extended_channel_map[ch] = ch;
if (s->frame_type == EAC3_FRAME_TYPE_DEPENDENT) {
channel_layout = ich_layout;
for (ch = 0; ch < 16; ch++) {
- if (s->channel_map & (1 << (15 - ch))) {
+ if (s->channel_map & (1 << (EAC3_MAX_CHANNELS - ch - 1))) {
channel_layout |= custom_channel_map_locations[ch][1];
}
}
avctx->channel_layout = channel_layout;
avctx->channels = av_get_channel_layout_nb_channels(channel_layout);
- for (ch = 0; ch < 16; ch++) {
- if (s->channel_map & (1 << (15 - ch))) {
+ for (ch = 0; ch < EAC3_MAX_CHANNELS; ch++) {
+ if (s->channel_map & (1 << (EAC3_MAX_CHANNELS - ch - 1))) {
if (custom_channel_map_locations[ch][0]) {
int index = av_get_channel_layout_channel_index(channel_layout,
custom_channel_map_locations[ch][1]);