#if (USE_FIXED)
s->fdsp = avpriv_alloc_fixed_dsp(avctx->flags & CODEC_FLAG_BITEXACT);
#else
- avpriv_float_dsp_init(&s->fdsp, avctx->flags & CODEC_FLAG_BITEXACT);
+ s->fdsp = avpriv_float_dsp_alloc(avctx->flags & CODEC_FLAG_BITEXACT);
#endif
ff_ac3dsp_init(&s->ac3dsp, avctx->flags & CODEC_FLAG_BITEXACT);
s->fdsp->vector_fmul_window_scaled(s->outptr[ch - 1], s->delay[ch - 1],
s->tmp_output, s->window, 128, 8);
#else
- s->fdsp.vector_fmul_window(s->outptr[ch - 1], s->delay[ch - 1],
+ s->fdsp->vector_fmul_window(s->outptr[ch - 1], s->delay[ch - 1],
s->tmp_output, s->window, 128);
#endif
for (i = 0; i < 128; i++)
s->fdsp->vector_fmul_window_scaled(s->outptr[ch - 1], s->delay[ch - 1],
s->tmp_output, s->window, 128, 8);
#else
- s->fdsp.vector_fmul_window(s->outptr[ch - 1], s->delay[ch - 1],
+ s->fdsp->vector_fmul_window(s->outptr[ch - 1], s->delay[ch - 1],
s->tmp_output, s->window, 128);
#endif
memcpy(s->delay[ch - 1], s->tmp_output + 128, 128 * sizeof(FFTSample));
AC3DecodeContext *s = avctx->priv_data;
ff_mdct_end(&s->imdct_512);
ff_mdct_end(&s->imdct_256);
-#if (USE_FIXED)
av_freep(&s->fdsp);
-#endif
return 0;
}