#include "libavutil/lfg.h"
#include "ac3.h"
#include "ac3dsp.h"
+#include "bswapdsp.h"
#include "get_bits.h"
-#include "dsputil.h"
#include "fft.h"
#include "fmtconvert.h"
///@}
///@name Optimization
- DSPContext dsp; ///< for optimization
+ BswapDSPContext bdsp;
#if USE_FIXED
AVFixedDSPContext *fdsp;
#else