int phase_flags_in_use; ///< phase flags in use (phsflginu)
int phase_flags[18]; ///< phase flags (phsflg)
int num_cpl_bands; ///< number of coupling bands (ncplbnd)
- uint8_t cpl_band_struct[18]; ///< coupling band structure (cplbndstrc)
+ uint8_t cpl_band_sizes[18]; ///< number of coeffs in each coupling band
int firstchincpl; ///< first channel in coupling
int first_cpl_coords[AC3_MAX_CHANNELS]; ///< first coupling coordinates states (firstcplcos)
int cpl_coords[AC3_MAX_CHANNELS][18]; ///< coupling coordinates (cplco)
///@defgroup imdct IMDCT
int block_switch[AC3_MAX_CHANNELS]; ///< block switch flags (blksw)
- MDCTContext imdct_512; ///< for 512 sample IMDCT
- MDCTContext imdct_256; ///< for 256 sample IMDCT
+ FFTContext imdct_512; ///< for 512 sample IMDCT
+ FFTContext imdct_256; ///< for 256 sample IMDCT
///@}
///@defgroup opt optimization
float mul_bias; ///< scaling for float_to_int16 conversion
///@}
- DECLARE_ALIGNED_16(int, fixed_coeffs[AC3_MAX_CHANNELS][AC3_MAX_COEFS]); ///> fixed-point transform coefficients
-
///@defgroup arrays aligned arrays
- DECLARE_ALIGNED_16(float, transform_coeffs[AC3_MAX_CHANNELS][AC3_MAX_COEFS]); ///< transform coefficients
- DECLARE_ALIGNED_16(float, delay[AC3_MAX_CHANNELS][AC3_BLOCK_SIZE]); ///< delay - added to the next block
- DECLARE_ALIGNED_16(float, window[AC3_BLOCK_SIZE]); ///< window coefficients
- DECLARE_ALIGNED_16(float, tmp_output[AC3_BLOCK_SIZE]); ///< temporary storage for output before windowing
- DECLARE_ALIGNED_16(float, output[AC3_MAX_CHANNELS][AC3_BLOCK_SIZE]); ///< output after imdct transform and windowing
+ DECLARE_ALIGNED_16(int, fixed_coeffs)[AC3_MAX_CHANNELS][AC3_MAX_COEFS]; ///> fixed-point transform coefficients
+ DECLARE_ALIGNED_16(float, transform_coeffs)[AC3_MAX_CHANNELS][AC3_MAX_COEFS]; ///< transform coefficients
+ DECLARE_ALIGNED_16(float, delay)[AC3_MAX_CHANNELS][AC3_BLOCK_SIZE]; ///< delay - added to the next block
+ DECLARE_ALIGNED_16(float, window)[AC3_BLOCK_SIZE]; ///< window coefficients
+ DECLARE_ALIGNED_16(float, tmp_output)[AC3_BLOCK_SIZE]; ///< temporary storage for output before windowing
+ DECLARE_ALIGNED_16(float, output)[AC3_MAX_CHANNELS][AC3_BLOCK_SIZE]; ///< output after imdct transform and windowing
///@}
} AC3DecodeContext;