* AC-3 DSP utils
* Copyright (c) 2011 Justin Ruggles
*
- * This file is part of FFmpeg.
+ * This file is part of Libav.
*
- * FFmpeg is free software; you can redistribute it and/or
+ * Libav is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
- * FFmpeg is distributed in the hope that it will be useful,
+ * Libav is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
- * License along with FFmpeg; if not, write to the Free Software
+ * License along with Libav; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
return v;
}
-av_cold void ff_ac3dsp_init(AC3DSPContext *c)
+static void ac3_lshift_int16_c(int16_t *src, unsigned int len,
+ unsigned int shift)
+{
+ uint32_t *src32 = (uint32_t *)src;
+ const uint32_t mask = ~(((1 << shift) - 1) << 16);
+ int i;
+ len >>= 1;
+ for (i = 0; i < len; i += 8) {
+ src32[i ] = (src32[i ] << shift) & mask;
+ src32[i+1] = (src32[i+1] << shift) & mask;
+ src32[i+2] = (src32[i+2] << shift) & mask;
+ src32[i+3] = (src32[i+3] << shift) & mask;
+ src32[i+4] = (src32[i+4] << shift) & mask;
+ src32[i+5] = (src32[i+5] << shift) & mask;
+ src32[i+6] = (src32[i+6] << shift) & mask;
+ src32[i+7] = (src32[i+7] << shift) & mask;
+ }
+}
+
+static void ac3_rshift_int32_c(int32_t *src, unsigned int len,
+ unsigned int shift)
+{
+ do {
+ *src++ >>= shift;
+ *src++ >>= shift;
+ *src++ >>= shift;
+ *src++ >>= shift;
+ *src++ >>= shift;
+ *src++ >>= shift;
+ *src++ >>= shift;
+ *src++ >>= shift;
+ len -= 8;
+ } while (len > 0);
+}
+
+static void float_to_fixed24_c(int32_t *dst, const float *src, unsigned int len)
+{
+ const float scale = 1 << 24;
+ do {
+ *dst++ = lrintf(*src++ * scale);
+ *dst++ = lrintf(*src++ * scale);
+ *dst++ = lrintf(*src++ * scale);
+ *dst++ = lrintf(*src++ * scale);
+ *dst++ = lrintf(*src++ * scale);
+ *dst++ = lrintf(*src++ * scale);
+ *dst++ = lrintf(*src++ * scale);
+ *dst++ = lrintf(*src++ * scale);
+ len -= 8;
+ } while (len > 0);
+}
+
+av_cold void ff_ac3dsp_init(AC3DSPContext *c, int bit_exact)
{
c->ac3_exponent_min = ac3_exponent_min_c;
c->ac3_max_msb_abs_int16 = ac3_max_msb_abs_int16_c;
+ c->ac3_lshift_int16 = ac3_lshift_int16_c;
+ c->ac3_rshift_int32 = ac3_rshift_int32_c;
+ c->float_to_fixed24 = float_to_fixed24_c;
+ if (ARCH_ARM)
+ ff_ac3dsp_init_arm(c, bit_exact);
if (HAVE_MMX)
- ff_ac3dsp_init_x86(c);
+ ff_ac3dsp_init_x86(c, bit_exact);
}