#if CONFIG_AC3_ENCODER
#define AC3ENC_TYPE AC3ENC_TYPE_AC3
#include "ac3enc_opts_template.c"
-static const AVClass ac3enc_class = { "AC-3 Encoder", av_default_item_name,
- ac3_options, LIBAVUTIL_VERSION_INT };
+static const AVClass ac3enc_class = {
+ .class_name = "AC-3 Encoder",
+ .item_name = av_default_item_name,
+ .option = ac3_options,
+ .version = LIBAVUTIL_VERSION_INT,
+};
#endif
#include "ac3enc_template.c"
/*
* Apply KBD window to input samples prior to MDCT.
*/
-static void apply_window(DSPContext *dsp, float *output, const float *input,
- const float *window, unsigned int len)
+static void apply_window(void *dsp, float *output,
+ const float *input, const float *window,
+ unsigned int len)
{
- dsp->vector_fmul(output, input, window, len);
+ AVFloatDSPContext *fdsp = dsp;
+ fdsp->vector_fmul(output, input, window, len);
}
AVCodec ff_ac3_encoder = {
.name = "ac3",
.type = AVMEDIA_TYPE_AUDIO,
- .id = CODEC_ID_AC3,
+ .id = AV_CODEC_ID_AC3,
.priv_data_size = sizeof(AC3EncodeContext),
.init = ff_ac3_encode_init,
.encode2 = ff_ac3_float_encode_frame,