int nbits)
{
float *window;
- int n, n2;
+ int i, n, n2;
n = 1 << nbits;
n2 = n >> 1;
- window = av_malloc(n2 * sizeof(*window));
+ window = av_malloc(n * sizeof(*window));
if (!window) {
av_log(avctx, AV_LOG_ERROR, "Cannot allocate memory.\n");
return AVERROR(ENOMEM);
}
ff_kbd_window_init(window, 5.0, n2);
+ for (i = 0; i < n2; i++)
+ window[n-1-i] = window[i];
mdct->window = window;
return ff_mdct_init(&mdct->fft, nbits, 0, -2.0 / n);
/**
* Apply KBD window to input samples prior to MDCT.
*/
-static void apply_window(float *output, const float *input,
+static void apply_window(DSPContext *dsp, float *output, const float *input,
const float *window, int n)
{
- int i;
- int n2 = n >> 1;
-
- for (i = 0; i < n2; i++) {
- output[i] = input[i] * window[i];
- output[n-i-1] = input[n-i-1] * window[i];
- }
+ dsp->vector_fmul(output, input, window, n);
}
}
-AVCodec ac3_encoder = {
+/**
+ * Scale MDCT coefficients from float to 24-bit fixed-point.
+ */
+static void scale_coefficients(AC3EncodeContext *s)
+{
+ int i;
+ for (i = 0; i < AC3_MAX_COEFS * AC3_MAX_BLOCKS * s->channels; i++)
+ s->fixed_coef_buffer[i] = SCALE_FLOAT(s->mdct_coef_buffer[i], 24);
+}
+
+
+AVCodec ff_ac3_encoder = {
"ac3",
AVMEDIA_TYPE_AUDIO,
CODEC_ID_AC3,