/*
* Apply KBD window to input samples prior to MDCT.
*/
-static void apply_window(DSPContext *dsp, float *output, const float *input,
- const float *window, unsigned int len)
+static void apply_window(void *dsp, float *output,
+ const float *input, const float *window,
+ unsigned int len)
{
- dsp->vector_fmul(output, input, window, len);
+ AVFloatDSPContext *fdsp = dsp;
+ fdsp->vector_fmul(output, input, window, len);
}
#if CONFIG_AC3_ENCODER
AVCodec ff_ac3_encoder = {
- .name = "ac3",
- .type = AVMEDIA_TYPE_AUDIO,
- .id = CODEC_ID_AC3,
- .priv_data_size = sizeof(AC3EncodeContext),
- .init = ff_ac3_encode_init,
- .encode2 = ff_ac3_float_encode_frame,
- .close = ff_ac3_encode_close,
- .sample_fmts = (const enum AVSampleFormat[]){AV_SAMPLE_FMT_FLT,AV_SAMPLE_FMT_NONE},
- .long_name = NULL_IF_CONFIG_SMALL("ATSC A/52A (AC-3)"),
- .priv_class = &ac3enc_class,
+ .name = "ac3",
+ .type = AVMEDIA_TYPE_AUDIO,
+ .id = CODEC_ID_AC3,
+ .priv_data_size = sizeof(AC3EncodeContext),
+ .init = ff_ac3_encode_init,
+ .encode2 = ff_ac3_float_encode_frame,
+ .close = ff_ac3_encode_close,
+ .sample_fmts = (const enum AVSampleFormat[]){ AV_SAMPLE_FMT_FLT,
+ AV_SAMPLE_FMT_NONE },
+ .long_name = NULL_IF_CONFIG_SMALL("ATSC A/52A (AC-3)"),
+ .priv_class = &ac3enc_class,
.channel_layouts = ff_ac3_channel_layouts,
.defaults = ac3_defaults,
};