*/
/**
- * @file libavcodec/ac3tab.c
+ * @file
* tables taken directly from the AC-3 spec.
*/
+#include "libavcore/audioconvert.h"
+#include "avcodec.h"
#include "ac3tab.h"
/**
};
/**
- * Maps audio coding mode (acmod) to number of full-bandwidth channels.
+ * Map audio coding mode (acmod) to number of full-bandwidth channels.
* from ATSC A/52 Table 5.8 Audio Coding Mode
*/
const uint8_t ff_ac3_channels_tab[8] = {
2, 1, 2, 3, 3, 4, 4, 5
};
+/**
+ * Map audio coding mode (acmod) to channel layout mask.
+ */
+const uint16_t ff_ac3_channel_layout_tab[8] = {
+ AV_CH_LAYOUT_STEREO,
+ AV_CH_LAYOUT_MONO,
+ AV_CH_LAYOUT_STEREO,
+ AV_CH_LAYOUT_SURROUND,
+ AV_CH_LAYOUT_2_1,
+ AV_CH_LAYOUT_4POINT0,
+ AV_CH_LAYOUT_2_2,
+ AV_CH_LAYOUT_5POINT0
+};
+
+#define COMMON_CHANNEL_MAP \
+ { { 0, 1, }, { 0, 1, 2, } },\
+ { { 0, }, { 0, 1, } },\
+ { { 0, 1, }, { 0, 1, 2, } },\
+ { { 0, 2, 1, }, { 0, 2, 1, 3, } },\
+ { { 0, 1, 2, }, { 0, 1, 3, 2, } },\
+ { { 0, 2, 1, 3, }, { 0, 2, 1, 4, 3, } },
+
/**
* Table to remap channels from SMPTE order to AC-3 order.
* [channel_mode][lfe][ch]
*/
const uint8_t ff_ac3_enc_channel_map[8][2][6] = {
- { { 0, 1, }, { 0, 1, 2, } },
- { { 0, }, { 0, 1, } },
- { { 0, 1, }, { 0, 1, 2, } },
- { { 0, 2, 1, }, { 0, 2, 1, 3, } },
- { { 0, 1, 2, }, { 0, 1, 3, 2, } },
- { { 0, 2, 1, 3, }, { 0, 2, 1, 4, 3, } },
- { { 0, 1, 2, 3, 4, }, { 0, 1, 3, 4, 2, } },
+ COMMON_CHANNEL_MAP
+ { { 0, 1, 2, 3, }, { 0, 1, 3, 4, 2, } },
{ { 0, 2, 1, 3, 4, }, { 0, 2, 1, 4, 5, 3 } },
};
+/**
+ * Table to remap channels from from AC-3 order to SMPTE order.
+ * [channel_mode][lfe][ch]
+ */
+const uint8_t ff_ac3_dec_channel_map[8][2][6] = {
+ COMMON_CHANNEL_MAP
+ { { 0, 1, 2, 3, }, { 0, 1, 4, 2, 3, } },
+ { { 0, 2, 1, 3, 4, }, { 0, 2, 1, 5, 3, 4 } },
+};
+
/* possible frequencies */
const uint16_t ff_ac3_sample_rate_tab[3] = { 48000, 44100, 32000 };
/* AC-3 MDCT window */
/* MDCT window */
-const int16_t ff_ac3_window[256] = {
+const int16_t ff_ac3_window[AC3_WINDOW_SIZE/2] = {
4, 7, 12, 16, 21, 28, 34, 42,
51, 61, 72, 84, 97, 111, 127, 145,
164, 184, 207, 231, 257, 285, 315, 347,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
};
-const uint16_t ff_ac3_hearing_threshold_tab[50][3]= {
+const uint16_t ff_ac3_hearing_threshold_tab[AC3_CRITICAL_BANDS][3]= {
{ 0x04d0,0x04f0,0x0580 },
{ 0x04d0,0x04f0,0x0580 },
{ 0x0440,0x0460,0x04b0 },
0x080, 0x100, 0x180, 0x200, 0x280, 0x300, 0x380, 0x400,
};
-const uint8_t ff_ac3_critical_band_size_tab[50]={
+const uint8_t ff_ac3_critical_band_size_tab[AC3_CRITICAL_BANDS]={
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 3, 3, 3, 3, 3,
3, 6, 6, 6, 6, 6, 6, 12, 12, 12, 12, 24, 24, 24, 24, 24