*/
#include "libavutil/common.h"
+#include "libavutil/float_dsp.h"
#include "libavutil/mathematics.h"
#include "avcodec.h"
-#include "dsputil.h"
#include "acelp_pitch_delay.h"
#include "celp_math.h"
// Note 10^(0.05 * -10log(average x2)) = 1/sqrt((average x2)).
float val = fixed_gain_factor *
exp2f(M_LOG2_10 * 0.05 *
- (ff_scalarproduct_float_c(pred_table, prediction_error, 4) +
+ (avpriv_scalarproduct_float_c(pred_table, prediction_error, 4) +
energy_mean)) /
sqrtf(fixed_mean_energy);