GetByteContext *gb = &s->gb;
const int w = frame->width;
const int h = frame->height;
- const int l = frame->linesize[0] / 4;
+ const int l = frame->linesize[0];
uint8_t *dst = frame->data[0];
int pos = 0, y = 0;
return 0;
}
-AVCodec ff_argo_decoder = {
+const AVCodec ff_argo_decoder = {
.name = "argo",
.long_name = NULL_IF_CONFIG_SMALL("Argonaut Games Video"),
.type = AVMEDIA_TYPE_VIDEO,