void ff_dca_lfe_fir_neon(float *out, const float *in, const float *coefs,
int decifactor, float scale);
+void ff_synth_filter_float_vfp(FFTContext *imdct,
+ float *synth_buf_ptr, int *synth_buf_offset,
+ float synth_buf2[32], const float window[512],
+ float out[32], const float in[32],
+ float scale);
+
+void ff_synth_filter_float_neon(FFTContext *imdct,
+ float *synth_buf_ptr, int *synth_buf_offset,
+ float synth_buf2[32], const float window[512],
+ float out[32], const float in[32],
+ float scale);
+
av_cold void ff_dcadsp_init_arm(DCADSPContext *s)
{
int cpu_flags = av_get_cpu_flags();
if (have_neon(cpu_flags))
s->lfe_fir = ff_dca_lfe_fir_neon;
}
+
+av_cold void ff_synth_filter_init_arm(SynthFilterContext *s)
+{
+ int cpu_flags = av_get_cpu_flags();
+
+ if (have_vfp(cpu_flags) && !have_vfpv3(cpu_flags))
+ s->synth_filter_float = ff_synth_filter_float_vfp;
+ if (have_neon(cpu_flags))
+ s->synth_filter_float = ff_synth_filter_float_neon;
+}