2: vst1.32 {d2-d3}, [r3, :128]!
vst1.32 {d0-d1}, [r12,:128]!
+ it lt
bxlt lr
3: vld1.32 {d2-d3}, [r1,:128]
2: vst1.32 {q2},[r0,:128]!
vst1.32 {q3},[r0,:128]!
ands len, len, #15
+ it eq
bxeq lr
3: vld1.32 {q0},[r1,:128]!
vmul.f32 q0, q0, q8
2: vst1.32 {q8},[r0,:128]!
vst1.32 {q9},[r0,:128]!
ands r3, r3, #7
+ it eq
popeq {pc}
3: vld1.32 {q0},[r1,:128]!
ldr r12, [r2], #4
pop {r4,pc}
endfunc
+
+function ff_vector_clip_int32_neon, export=1
+ vdup.32 q0, r2
+ vdup.32 q1, r3
+ ldr r2, [sp]
+1:
+ vld1.32 {q2-q3}, [r1,:128]!
+ vmin.s32 q2, q2, q1
+ vmin.s32 q3, q3, q1
+ vmax.s32 q2, q2, q0
+ vmax.s32 q3, q3, q0
+ vst1.32 {q2-q3}, [r0,:128]!
+ subs r2, r2, #8
+ bgt 1b
+ bx lr
+endfunc