#include "libavcodec/vc1dsp.h"
#include "vc1dsp.h"
+#include "config.h"
+
void ff_vc1_inv_trans_8x8_neon(int16_t *block);
void ff_vc1_inv_trans_4x8_neon(uint8_t *dest, int linesize, int16_t *block);
void ff_vc1_inv_trans_8x4_neon(uint8_t *dest, int linesize, int16_t *block);
dsp->vc1_inv_trans_4x4_dc = ff_vc1_inv_trans_4x4_dc_neon;
dsp->put_vc1_mspel_pixels_tab[ 0] = ff_put_pixels8x8_neon;
+ if (HAVE_AS_DN_DIRECTIVE) {
dsp->put_vc1_mspel_pixels_tab[ 1] = ff_put_vc1_mspel_mc10_neon;
dsp->put_vc1_mspel_pixels_tab[ 2] = ff_put_vc1_mspel_mc20_neon;
dsp->put_vc1_mspel_pixels_tab[ 3] = ff_put_vc1_mspel_mc30_neon;
dsp->put_vc1_mspel_pixels_tab[13] = ff_put_vc1_mspel_mc13_neon;
dsp->put_vc1_mspel_pixels_tab[14] = ff_put_vc1_mspel_mc23_neon;
dsp->put_vc1_mspel_pixels_tab[15] = ff_put_vc1_mspel_mc33_neon;
+ }
dsp->put_no_rnd_vc1_chroma_pixels_tab[0] = ff_put_vc1_chroma_mc8_neon;
dsp->avg_no_rnd_vc1_chroma_pixels_tab[0] = ff_avg_vc1_chroma_mc8_neon;