#include <stddef.h>
#include <stdio.h>
+#include "libavutil/float_dsp.h"
#include "avcodec.h"
#include "get_bits.h"
#include "dsputil.h"
DECLARE_ALIGNED(32, float, high)[512];
float* bands[3];
FFTContext mdct_ctx[3];
- DSPContext dsp;
+ AVFloatDSPContext fdsp;
} AT1Ctx;
/** size of the transform in samples in the long mode for each QMF band */
at1_imdct(q, &q->spec[pos], &su->spectrum[0][ref_pos + start_pos], nbits, band_num);
/* overlap and window */
- q->dsp.vector_fmul_window(&q->bands[band_num][start_pos], prev_buf,
- &su->spectrum[0][ref_pos + start_pos], ff_sine_32, 16);
+ q->fdsp.vector_fmul_window(&q->bands[band_num][start_pos], prev_buf,
+ &su->spectrum[0][ref_pos + start_pos], ff_sine_32, 16);
prev_buf = &su->spectrum[0][ref_pos+start_pos + 16];
start_pos += block_size;
ff_atrac_generate_tables();
- ff_dsputil_init(&q->dsp, avctx);
+ avpriv_float_dsp_init(&q->fdsp, avctx->flags & CODEC_FLAG_BITEXACT);
q->bands[0] = q->low;
q->bands[1] = q->mid;