#include <stddef.h>
#include <stdio.h>
+#include "libavutil/float_dsp.h"
#include "avcodec.h"
#include "get_bits.h"
-#include "dsputil.h"
#include "bytestream.h"
#include "fft.h"
#include "fmtconvert.h"
FFTContext mdct_ctx;
FmtConvertContext fmt_conv;
+ AVFloatDSPContext fdsp;
} ATRAC3Context;
static DECLARE_ALIGNED(32, float, mdct_window)[MDCT_SIZE];
static VLC spectral_coeff_tab[7];
static float gain_tab1[16];
static float gain_tab2[31];
-static DSPContext dsp;
/**
q->mdct_ctx.imdct_calc(&q->mdct_ctx,pOutput,pInput);
/* Perform windowing on the output. */
- dsp.vector_fmul(pOutput, pOutput, mdct_window, MDCT_SIZE);
+ q->fdsp.vector_fmul(pOutput, pOutput, mdct_window, MDCT_SIZE);
}
q->matrix_coeff_index_next[i] = 3;
}
- ff_dsputil_init(&dsp, avctx);
+ avpriv_float_dsp_init(&q->fdsp, avctx->flags & CODEC_FLAG_BITEXACT);
ff_fmt_convert_init(&q->fmt_conv, avctx);
q->pUnits = av_mallocz(sizeof(channel_unit)*q->channels);
AVCodec ff_atrac3_decoder =
{
- .name = "atrac3",
- .type = AVMEDIA_TYPE_AUDIO,
- .id = CODEC_ID_ATRAC3,
+ .name = "atrac3",
+ .type = AVMEDIA_TYPE_AUDIO,
+ .id = AV_CODEC_ID_ATRAC3,
.priv_data_size = sizeof(ATRAC3Context),
- .init = atrac3_decode_init,
- .close = atrac3_decode_close,
- .decode = atrac3_decode_frame,
- .capabilities = CODEC_CAP_SUBFRAMES | CODEC_CAP_DR1,
- .long_name = NULL_IF_CONFIG_SMALL("Atrac 3 (Adaptive TRansform Acoustic Coding 3)"),
+ .init = atrac3_decode_init,
+ .close = atrac3_decode_close,
+ .decode = atrac3_decode_frame,
+ .capabilities = CODEC_CAP_SUBFRAMES | CODEC_CAP_DR1,
+ .long_name = NULL_IF_CONFIG_SMALL("Atrac 3 (Adaptive TRansform Acoustic Coding 3)"),
};