* @param out pointer to 8 bit array of outdata
*/
-static int decode_bytes(uint8_t* inbuffer, uint8_t* out, int bytes){
+static int decode_bytes(const uint8_t* inbuffer, uint8_t* out, int bytes){
int i, off;
uint32_t c;
- uint32_t* buf;
+ const uint32_t* buf;
uint32_t* obuf = (uint32_t*) out;
off = (int)((long)inbuffer & 3);
- buf = (uint32_t*) (inbuffer - off);
+ buf = (const uint32_t*) (inbuffer - off);
c = be2me_32((0x537F6103 >> (off*8)) | (0x537F6103 << (32-(off*8))));
bytes += 3 + off;
for (i = 0; i < bytes/4; i++)
static int atrac3_decode_frame(AVCodecContext *avctx,
void *data, int *data_size,
- uint8_t *buf, int buf_size) {
+ const uint8_t *buf, int buf_size) {
ATRAC3Context *q = avctx->priv_data;
int result = 0, i;
uint8_t* databuf;
static int atrac3_decode_init(AVCodecContext *avctx)
{
int i;
- uint8_t *edata_ptr = avctx->extradata;
+ const uint8_t *edata_ptr = avctx->extradata;
ATRAC3Context *q = avctx->priv_data;
/* Take data from the AVCodecContext (RM container). */
AVCodec atrac3_decoder =
{
- .name = "atrac 3",
+ .name = "atrac3",
.type = CODEC_TYPE_AUDIO,
.id = CODEC_ID_ATRAC3,
.priv_data_size = sizeof(ATRAC3Context),
.init = atrac3_decode_init,
.close = atrac3_decode_close,
.decode = atrac3_decode_frame,
+ .long_name = "Atrac 3 (Adaptive TRansform Acoustic Coding 3)",
};