for (k=0; k<coded_components; k++) {
sfIndx = get_bits(gb,6);
+ if(component_count>=64)
+ return AVERROR_INVALIDDATA;
pComponent[component_count].pos = j * 64 + (get_bits(gb,6));
max_coded_values = SAMPLES_PER_FRAME - pComponent[component_count].pos;
coded_values = coded_values_per_component + 1;
memset(pSnd->IMDCT_buf, 0, 512 * sizeof(float));
/* gain compensation and overlapping */
- gainCompensateAndOverlap (pSnd->IMDCT_buf, &(pSnd->prevFrame[band*256]), &(pOut[band*256]),
- &((pSnd->gainBlock[1 - (pSnd->gcBlkSwitch)]).gBlock[band]),
- &((pSnd->gainBlock[pSnd->gcBlkSwitch]).gBlock[band]));
+ gainCompensateAndOverlap(pSnd->IMDCT_buf, &pSnd->prevFrame[band * 256],
+ &pOut[band * 256],
+ &pSnd->gainBlock[1 - pSnd->gcBlkSwitch].gBlock[band],
+ &pSnd->gainBlock[ pSnd->gcBlkSwitch].gBlock[band]);
}
/* Swap the gain control buffers for the next frame. */
result = decodeChannelSoundUnit(q,&q->gb, q->pUnits, out_samples[0], 0, JOINT_STEREO);
if (result != 0)
- return (result);
+ return result;
/* Framedata of the su2 in the joint-stereo mode is encoded in
* reverse byte order so we need to swap it first. */
/* Decode Sound Unit 2. */
result = decodeChannelSoundUnit(q,&q->gb, &q->pUnits[1], out_samples[1], 1, JOINT_STEREO);
if (result != 0)
- return (result);
+ return result;
/* Reconstruct the channel coefficients. */
reverseMatrixing(out_samples[0], out_samples[1], q->matrix_coeff_index_prev, q->matrix_coeff_index_now);
for (i=0 ; i<q->channels ; i++) {
/* Set the bitstream reader at the start of a channel sound unit. */
- init_get_bits(&q->gb, databuf+((i*q->bytes_per_frame)/q->channels), (q->bits_per_frame)/q->channels);
+ init_get_bits(&q->gb,
+ databuf + i * q->bytes_per_frame / q->channels,
+ q->bits_per_frame / q->channels);
result = decodeChannelSoundUnit(q,&q->gb, &q->pUnits[i], out_samples[i], i, q->codingMode);
if (result != 0)
- return (result);
+ return result;
}
}