uint8_t *src, *dst_offset, colour1, colour2;
uint8_t *frame_end = bfi->dst + avctx->width * avctx->height;
uint32_t *pal;
- int i, j, height = avctx->height;
+ int i, j, ret, height = avctx->height;
if (bfi->frame.data[0])
avctx->release_buffer(avctx, &bfi->frame);
bfi->frame.reference = 3;
- if (ff_get_buffer(avctx, &bfi->frame) < 0) {
+ if ((ret = ff_get_buffer(avctx, &bfi->frame)) < 0) {
av_log(avctx, AV_LOG_ERROR, "get_buffer() failed\n");
- return -1;
+ return ret;
}
bytestream2_init(&g, avpkt->data, buf_size);
/* Setting the palette */
if (avctx->extradata_size > 768) {
av_log(NULL, AV_LOG_ERROR, "Palette is too large.\n");
- return -1;
+ return AVERROR_INVALIDDATA;
}
pal = (uint32_t *)bfi->frame.data[1];
for (i = 0; i < avctx->extradata_size / 3; i++) {
if (!bytestream2_get_bytes_left(&g)) {
av_log(avctx, AV_LOG_ERROR,
"Input resolution larger than actual frame.\n");
- return -1;
+ return AVERROR_INVALIDDATA;
}
/* Get length and offset (if required) */
case 0: // normal chain
if (length >= bytestream2_get_bytes_left(&g)) {
av_log(avctx, AV_LOG_ERROR, "Frame larger than buffer.\n");
- return -1;
+ return AVERROR_INVALIDDATA;
}
bytestream2_get_buffer(&g, dst, length);
dst += length;