}
switch(ihsize){
- case 40: // windib v3
+ case 40: // windib
+ case 56: // windib v3
case 64: // OS/2 v2
case 108: // windib v4
case 124: // windib v5
depth = bytestream_get_le16(&buf);
- if(ihsize == 40)
+ if(ihsize == 40 || ihsize == 64 || ihsize == 56)
comp = bytestream_get_le32(&buf);
else
comp = BMP_RGB;
rgb[2] = 0;
}
- avctx->pix_fmt = PIX_FMT_BGR24;
+ avctx->pix_fmt = PIX_FMT_BGRA;
break;
case 24:
avctx->pix_fmt = PIX_FMT_BGR24;
dsize = buf_size - hsize;
/* Line size in file multiple of 4 */
- n = ((avctx->width * depth) / 8 + 3) & ~3;
+ n = ((avctx->width * depth + 31) / 8) & ~3;
if(n * avctx->height > dsize && comp != BMP_RLE4 && comp != BMP_RLE8){
av_log(avctx, AV_LOG_ERROR, "not enough data (%d < %d)\n",
((uint32_t*)p->data[1])[i] = (0xff<<24) | bytestream_get_le24(&buf);
}else{
for(i = 0; i < colors; i++)
- ((uint32_t*)p->data[1])[i] = bytestream_get_le32(&buf);
+ ((uint32_t*)p->data[1])[i] = 0xFFU << 24 | bytestream_get_le32(&buf);
}
buf = buf0 + hsize;
}
}else{
switch(depth){
case 1:
- for(i = 0; i < avctx->height; i++){
+ for (i = 0; i < avctx->height; i++) {
int j;
- for(j = 0; j < n; j++){
+ for (j = 0; j < n; j++) {
ptr[j*8+0] = buf[j] >> 7;
ptr[j*8+1] = (buf[j] >> 6) & 1;
ptr[j*8+2] = (buf[j] >> 5) & 1;
dst[0] = src[rgb[2]];
dst[1] = src[rgb[1]];
dst[2] = src[rgb[0]];
- dst += 3;
+/* The Microsoft documentation states:
+ * "The high byte in each DWORD is not used."
+ * Both GIMP and ImageMagick store the alpha transparency value
+ * in the high byte for 32bit bmp files.
+ */
+ dst[3] = src[3];
+ dst += 4;
src += 4;
}