* Discworld II BMV audio decoder
* Copyright (c) 2011 Konstantin Shishkov
*
- * This file is part of Libav.
+ * This file is part of FFmpeg.
*
- * Libav is free software; you can redistribute it and/or
+ * FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
- * Libav is distributed in the hope that it will be useful,
+ * FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
- * License along with Libav; if not, write to the Free Software
+ * License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/* get output buffer */
frame->nb_samples = total_blocks * 32;
- if ((ret = ff_get_buffer(avctx, frame, 0)) < 0) {
- av_log(avctx, AV_LOG_ERROR, "get_buffer() failed\n");
+ if ((ret = ff_get_buffer(avctx, frame, 0)) < 0)
return ret;
- }
output_samples = (int16_t *)frame->data[0];
for (blocks = 0; blocks < total_blocks; blocks++) {