#if CABAC_BITS == 16
c->low = (*c->bytestream++)<<18;
c->low+= (*c->bytestream++)<<10;
- // Keep our fetches on a 2-byte boundry as this should avoid ever having to
+ // Keep our fetches on a 2-byte boundary as this should avoid ever having to
// do unaligned loads if the compiler (or asm) optimises the double byte
// load into a single instruction
if(((uintptr_t)c->bytestream & 1) == 0) {