/**
* @file
* CGA/EGA/VGA ROM data
+ * @note fonts are in libavutil/xga_font_data.[ch]
*/
#ifndef AVCODEC_CGA_DATA_H
#include <stdint.h>
-extern const uint8_t ff_cga_font[2048];
-extern const uint8_t ff_vga16_font[4096];
extern const uint32_t ff_cga_palette[16];
extern const uint32_t ff_ega_palette[64];