#include "dsputil.h"
#include "get_bits.h"
#include "avcodec.h"
+#include "internal.h"
typedef struct CLLCContext {
DSPContext dsp;
avctx->pix_fmt = AV_PIX_FMT_RGB24;
avctx->bits_per_raw_sample = 8;
- ret = avctx->get_buffer(avctx, pic);
+ ret = ff_get_buffer(avctx, pic);
if (ret < 0) {
av_log(avctx, AV_LOG_ERROR, "Could not allocate buffer.\n");
return ret;
avctx->pix_fmt = AV_PIX_FMT_ARGB;
avctx->bits_per_raw_sample = 8;
- ret = avctx->get_buffer(avctx, pic);
+ ret = ff_get_buffer(avctx, pic);
if (ret < 0) {
av_log(avctx, AV_LOG_ERROR, "Could not allocate buffer.\n");
return ret;