* dst and src will (rarely) point to the same context, in which case memcpy should be skipped.
*/
int (*update_thread_context)(struct AVCodecContext *dst, const struct AVCodecContext *src);
+
+ /**
+ * Copy variables back to the user-facing context
+ */
+ int (*update_thread_context_for_user)(struct AVCodecContext *dst, const struct AVCodecContext *src);
/** @} */
/**