#include <stddef.h>
#include "config.h"
+
+#if CONFIG_D3D11VA
#include "libavutil/error.h"
#include "libavutil/mem.h"
res->context_mutex = INVALID_HANDLE_VALUE;
return res;
}
+#else
+struct AVD3D11VAContext *av_d3d11va_alloc_context(void);
+
+struct AVD3D11VAContext *av_d3d11va_alloc_context(void)
+{
+ return NULL;
+}
+#endif /* CONFIG_D3D11VA */