* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
+#include <stddef.h>
+
#include "config.h"
+
+#if CONFIG_D3D11VA
+#include "libavutil/error.h"
#include "libavutil/mem.h"
#include "d3d11va.h"
AVD3D11VAContext *av_d3d11va_alloc_context(void)
{
AVD3D11VAContext* res = av_mallocz(sizeof(AVD3D11VAContext));
+ if (!res)
+ return NULL;
res->context_mutex = INVALID_HANDLE_VALUE;
return res;
}
+#else
+struct AVD3D11VAContext *av_d3d11va_alloc_context(void);
+
+struct AVD3D11VAContext *av_d3d11va_alloc_context(void)
+{
+ return NULL;
+}
+#endif /* CONFIG_D3D11VA */