* DirectDraw Surface image decoder
* Copyright (C) 2015 Vittorio Giovara <vittorio.giovara@gmail.com>
*
- * This file is part of Libav.
+ * This file is part of FFmpeg.
*
- * Libav is free software; you can redistribute it and/or
+ * FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
- * Libav is distributed in the hope that it will be useful,
+ * FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
- * License along with Libav; if not, write to the Free Software
+ * License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
if (ctx->paletted) {
int i;
- uint32_t *p = (uint32_t *)frame->data[1];
-
/* Use the first 1024 bytes as palette, then copy the rest. */
- for (i = 0; i < 256; i++)
- p[i] = bytestream2_get_le32(gbc);
+ bytestream2_get_buffer(gbc, frame->data[1], 256 * 4);
+ if (HAVE_BIGENDIAN)
+ for (i = 0; i < 256; i++)
+ AV_WB32(frame->data[1] + i*4, AV_RL32(frame->data[1] + i*4));
frame->palette_has_changed = 1;
}