#define AVCODEC_DECODE_H
#include "libavutil/buffer.h"
+#include "libavutil/frame.h"
+#include "libavutil/hwcontext.h"
#include "avcodec.h"
* The original user-set opaque_ref.
*/
AVBufferRef *user_opaque_ref;
+
+ /**
+ * The callback to perform some delayed processing on the frame right
+ * before it is returned to the caller.
+ *
+ * @note This code is called at some unspecified point after the frame is
+ * returned from the decoder's decode/receive_frame call. Therefore it cannot rely
+ * on AVCodecContext being in any specific state, so it does not get to
+ * access AVCodecContext directly at all. All the state it needs must be
+ * stored in the post_process_opaque object.
+ */
+ int (*post_process)(void *logctx, AVFrame *frame);
+ void *post_process_opaque;
+ void (*post_process_opaque_free)(void *opaque);
+
+ /**
+ * Per-frame private data for hwaccels.
+ */
+ void *hwaccel_priv;
+ void (*hwaccel_priv_free)(void *priv);
} FrameDecodeData;
/**
void ff_decode_bsfs_uninit(AVCodecContext *avctx);
+/**
+ * Make sure avctx.hw_frames_ctx is set. If it's not set, the function will
+ * try to allocate it from hw_device_ctx. If that is not possible, an error
+ * message is printed, and an error code is returned.
+ */
+int ff_decode_get_hw_frames_ctx(AVCodecContext *avctx,
+ enum AVHWDeviceType dev_type);
+
#endif /* AVCODEC_DECODE_H */