void (*vector_fmul_window)(float *dst, const float *src0, const float *src1, const float *win, int len);
/* assume len is a multiple of 8, and arrays are 16-byte aligned */
void (*vector_clipf)(float *dst /* align 16 */, const float *src /* align 16 */, float min, float max, int len /* align 16 */);
- /**
- * Multiply a vector of floats by a scalar float. Source and
- * destination vectors must overlap exactly or not at all.
- * @param dst result vector, 16-byte aligned
- * @param src input vector, 16-byte aligned
- * @param mul scalar value
- * @param len length of vector, multiple of 4
- */
- void (*vector_fmul_scalar)(float *dst, const float *src, float mul,
- int len);
/**
* Calculate the scalar product of two vectors of floats.
* @param v1 first vector, 16-byte aligned