void ff_h264_idct_add16_ ## depth ## _c(uint8_t *dst, const int *blockoffset, DCTELEM *block, int stride, const uint8_t nnzc[6*8]);\
void ff_h264_idct_add16intra_ ## depth ## _c(uint8_t *dst, const int *blockoffset, DCTELEM *block, int stride, const uint8_t nnzc[6*8]);\
void ff_h264_idct8_add4_ ## depth ## _c(uint8_t *dst, const int *blockoffset, DCTELEM *block, int stride, const uint8_t nnzc[6*8]);\
+void ff_h264_idct_add8_422_ ## depth ## _c(uint8_t **dest, const int *blockoffset, DCTELEM *block, int stride, const uint8_t nnzc[6*8]);\
void ff_h264_idct_add8_ ## depth ## _c(uint8_t **dest, const int *blockoffset, DCTELEM *block, int stride, const uint8_t nnzc[6*8]);\
void ff_h264_luma_dc_dequant_idct_ ## depth ## _c(DCTELEM *output, DCTELEM *input, int qmul);\
+void ff_h264_chroma422_dc_dequant_idct_ ## depth ## _c(DCTELEM *block, int qmul);\
void ff_h264_chroma_dc_dequant_idct_ ## depth ## _c(DCTELEM *block, int qmul);
H264_IDCT( 8)
/* EA functions */
void ff_ea_idct_put_c(uint8_t *dest, int linesize, DCTELEM *block);
+/* RV40 functions */
+void ff_put_rv40_qpel16_mc33_c(uint8_t *dst, uint8_t *src, int stride);
+void ff_avg_rv40_qpel16_mc33_c(uint8_t *dst, uint8_t *src, int stride);
+void ff_put_rv40_qpel8_mc33_c(uint8_t *dst, uint8_t *src, int stride);
+void ff_avg_rv40_qpel8_mc33_c(uint8_t *dst, uint8_t *src, int stride);
+
/* 1/2^n downscaling functions from imgconvert.c */
void ff_shrink22(uint8_t *dst, int dst_wrap, const uint8_t *src, int src_wrap, int width, int height);
void ff_shrink44(uint8_t *dst, int dst_wrap, const uint8_t *src, int src_wrap, int width, int height);
} ScanTable;
void ff_init_scantable(uint8_t *, ScanTable *st, const uint8_t *src_scantable);
+void ff_init_scantable_permutation(uint8_t *idct_permutation,
+ int idct_permutation_type);
#define EMULATED_EDGE(depth) \
void ff_emulated_edge_mc_ ## depth (uint8_t *buf, const uint8_t *src, int linesize,\
*/
void (*vector_fmul_scalar)(float *dst, const float *src, float mul,
int len);
+ /**
+ * Multiply a vector of floats by a scalar float and add to
+ * destination vector. Source and destination vectors must
+ * overlap exactly or not at all.
+ * @param dst result vector, 16-byte aligned
+ * @param src input vector, 16-byte aligned
+ * @param mul scalar value
+ * @param len length of vector, multiple of 4
+ */
+ void (*vector_fmac_scalar)(float *dst, const float *src, float mul,
+ int len);
/**
* Calculate the scalar product of two vectors of floats.
* @param v1 first vector, 16-byte aligned
void (*vector_clip_int32)(int32_t *dst, const int32_t *src, int32_t min,
int32_t max, unsigned int len);
- /* rv30 functions */
- qpel_mc_func put_rv30_tpel_pixels_tab[4][16];
- qpel_mc_func avg_rv30_tpel_pixels_tab[4][16];
-
- /* rv40 functions */
- qpel_mc_func put_rv40_qpel_pixels_tab[4][16];
- qpel_mc_func avg_rv40_qpel_pixels_tab[4][16];
- h264_chroma_mc_func put_rv40_chroma_pixels_tab[3];
- h264_chroma_mc_func avg_rv40_chroma_pixels_tab[3];
-
op_fill_func fill_block_tab[2];
} DSPContext;
void dsputil_init_vis(DSPContext* c, AVCodecContext *avctx);
void ff_dsputil_init_dwt(DSPContext *c);
-void ff_rv30dsp_init(DSPContext* c, AVCodecContext *avctx);
-void ff_rv40dsp_init(DSPContext* c, AVCodecContext *avctx);
void ff_intrax8dsp_init(DSPContext* c, AVCodecContext *avctx);
void ff_mlp_init(DSPContext* c, AVCodecContext *avctx);
void ff_mlp_init_x86(DSPContext* c, AVCodecContext *avctx);