* Copyright (c) 2000, 2001, 2002 Fabrice Bellard.
* Copyright (c) 2002-2004 Michael Niedermayer <michaelni@gmx.at>
*
- * This library is free software; you can redistribute it and/or
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
+ * version 2.1 of the License, or (at your option) any later version.
*
- * This library is distributed in the hope that it will be useful,
+ * FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
//#define DEBUG
/* dct code */
typedef short DCTELEM;
+typedef int DWTELEM;
void fdct_ifast (DCTELEM *data);
void fdct_ifast248 (DCTELEM *data);
void ff_fdct_mmx2(DCTELEM *block);
void ff_fdct_sse2(DCTELEM *block);
+void ff_h264_idct8_add_c(uint8_t *dst, DCTELEM *block, int stride);
void ff_h264_idct_add_c(uint8_t *dst, DCTELEM *block, int stride);
+void ff_h264_idct8_dc_add_c(uint8_t *dst, DCTELEM *block, int stride);
+void ff_h264_idct_dc_add_c(uint8_t *dst, DCTELEM *block, int stride);
void ff_h264_lowres_idct_add_c(uint8_t *dst, int stride, DCTELEM *block);
void ff_h264_lowres_idct_put_c(uint8_t *dst, int stride, DCTELEM *block);
+void ff_vector_fmul_add_add_c(float *dst, const float *src0, const float *src1,
+ const float *src2, int src3, int blocksize, int step);
+void ff_float_to_int16_c(int16_t *dst, const float *src, int len);
+
/* encoding scans */
extern const uint8_t ff_alternate_horizontal_scan[64];
extern const uint8_t ff_alternate_vertical_scan[64];
void ff_vp3_idct_put_c(uint8_t *dest/*align 8*/, int line_size, DCTELEM *block/*align 16*/);
void ff_vp3_idct_add_c(uint8_t *dest/*align 8*/, int line_size, DCTELEM *block/*align 16*/);
+/* 1/2^n downscaling functions from imgconvert.c */
+void ff_img_copy_plane(uint8_t *dst, int dst_wrap, const uint8_t *src, int src_wrap, int width, int height);
+void ff_shrink22(uint8_t *dst, int dst_wrap, const uint8_t *src, int src_wrap, int width, int height);
+void ff_shrink44(uint8_t *dst, int dst_wrap, const uint8_t *src, int src_wrap, int width, int height);
+void ff_shrink88(uint8_t *dst, int dst_wrap, const uint8_t *src, int src_wrap, int width, int height);
+
+void ff_gmc_c(uint8_t *dst, uint8_t *src, int stride, int h, int ox, int oy,
+ int dxx, int dxy, int dyx, int dyy, int shift, int r, int width, int height);
+
/* minimum alignment rules ;)
if u notice errors in the align stuff, need more alignment for some asm code for some cpu
or need to use a function with less aligned data then send a mail to the ffmpeg-dev list, ...
typedef void (*qpel_mc_func)(uint8_t *dst/*align width (8 or 16)*/, uint8_t *src/*align 1*/, int stride);
typedef void (*h264_chroma_mc_func)(uint8_t *dst/*align 8*/, uint8_t *src/*align 1*/, int srcStride, int h, int x, int y);
typedef void (*h264_weight_func)(uint8_t *block, int stride, int log2_denom, int weight, int offset);
-typedef void (*h264_biweight_func)(uint8_t *dst, uint8_t *src, int stride, int log2_denom, int weightd, int weights, int offsetd, int offsets);
+typedef void (*h264_biweight_func)(uint8_t *dst, uint8_t *src, int stride, int log2_denom, int weightd, int weights, int offset);
#define DEF_OLD_QPEL(name)\
void ff_put_ ## name (uint8_t *dst/*align width (8 or 16)*/, uint8_t *src/*align 1*/, int stride);\
typedef int (*me_cmp_func)(void /*MpegEncContext*/ *s, uint8_t *blk1/*align width (8 or 16)*/, uint8_t *blk2/*align 1*/, int line_size, int h)/* __attribute__ ((const))*/;
+// for snow slices
+typedef struct slice_buffer_s slice_buffer;
+
/**
* DSPContext.
*/
void (*put_pixels_clamped)(const DCTELEM *block/*align 16*/, uint8_t *pixels/*align 8*/, int line_size);
void (*put_signed_pixels_clamped)(const DCTELEM *block/*align 16*/, uint8_t *pixels/*align 8*/, int line_size);
void (*add_pixels_clamped)(const DCTELEM *block/*align 16*/, uint8_t *pixels/*align 8*/, int line_size);
+ void (*add_pixels8)(uint8_t *pixels, DCTELEM *block, int line_size);
+ void (*add_pixels4)(uint8_t *pixels, DCTELEM *block, int line_size);
/**
* translational global motion compensation.
*/
* global motion compensation.
*/
void (*gmc )(uint8_t *dst/*align 8*/, uint8_t *src/*align 1*/, int stride, int h, int ox, int oy,
- int dxx, int dxy, int dyx, int dyy, int shift, int r, int width, int height);
+ int dxx, int dxy, int dyx, int dyy, int shift, int r, int width, int height);
void (*clear_blocks)(DCTELEM *blocks/*align 16*/);
int (*pix_sum)(uint8_t * pix, int line_size);
int (*pix_norm1)(uint8_t * pix, int line_size);
// 16x16 8x8 4x4 2x2 16x8 8x4 4x2 8x16 4x8 2x4
-
+
me_cmp_func sad[5]; /* identical to pix_absAxA except additional void * */
me_cmp_func sse[5];
me_cmp_func hadamard8_diff[5];
me_cmp_func w53[5];
me_cmp_func w97[5];
me_cmp_func dct_max[5];
+ me_cmp_func dct264_sad[5];
me_cmp_func me_pre_cmp[5];
me_cmp_func me_cmp[5];
/**
* Halfpel motion compensation with rounding (a+b+1)>>1.
- * this is an array[4][4] of motion compensation funcions for 4
+ * this is an array[4][4] of motion compensation funcions for 4
* horizontal blocksizes (8,16) and the 4 halfpel positions<br>
* *pixels_tab[ 0->16xH 1->8xH ][ xhalfpel + 2*yhalfpel ]
* @param block destination where the result is stored
/**
* Halfpel motion compensation with rounding (a+b+1)>>1.
- * This is an array[4][4] of motion compensation functions for 4
+ * This is an array[4][4] of motion compensation functions for 4
* horizontal blocksizes (8,16) and the 4 halfpel positions<br>
* *pixels_tab[ 0->16xH 1->8xH ][ xhalfpel + 2*yhalfpel ]
* @param block destination into which the result is averaged (a+b+1)>>1
/**
* Halfpel motion compensation with no rounding (a+b)>>1.
- * this is an array[2][4] of motion compensation funcions for 2
+ * this is an array[2][4] of motion compensation funcions for 2
* horizontal blocksizes (8,16) and the 4 halfpel positions<br>
* *pixels_tab[ 0->16xH 1->8xH ][ xhalfpel + 2*yhalfpel ]
* @param block destination where the result is stored
/**
* Halfpel motion compensation with no rounding (a+b)>>1.
- * this is an array[2][4] of motion compensation funcions for 2
+ * this is an array[2][4] of motion compensation funcions for 2
* horizontal blocksizes (8,16) and the 4 halfpel positions<br>
* *pixels_tab[ 0->16xH 1->8xH ][ xhalfpel + 2*yhalfpel ]
* @param block destination into which the result is averaged (a+b)>>1
* @param h height
*/
op_pixels_func avg_no_rnd_pixels_tab[4][4];
-
+
void (*put_no_rnd_pixels_l2[2])(uint8_t *block/*align width (8 or 16)*/, const uint8_t *a/*align 1*/, const uint8_t *b/*align 1*/, int line_size, int h);
-
+
/**
* Thirdpel motion compensation with rounding (a+b+1)>>1.
* this is an array[12] of motion compensation funcions for the 9 thirdpel positions<br>
qpel_mc_func put_no_rnd_qpel_pixels_tab[2][16];
qpel_mc_func avg_no_rnd_qpel_pixels_tab[2][16];
qpel_mc_func put_mspel_pixels_tab[8];
-
+
/**
* h264 Chram MC
*/
h264_chroma_mc_func put_h264_chroma_pixels_tab[3];
+ /* This is really one func used in VC-1 decoding */
+ h264_chroma_mc_func put_no_rnd_h264_chroma_pixels_tab[3];
h264_chroma_mc_func avg_h264_chroma_pixels_tab[3];
- qpel_mc_func put_h264_qpel_pixels_tab[3][16];
- qpel_mc_func avg_h264_qpel_pixels_tab[3][16];
-
+ qpel_mc_func put_h264_qpel_pixels_tab[4][16];
+ qpel_mc_func avg_h264_qpel_pixels_tab[4][16];
+
+ qpel_mc_func put_2tap_qpel_pixels_tab[4][16];
+ qpel_mc_func avg_2tap_qpel_pixels_tab[4][16];
+
h264_weight_func weight_h264_pixels_tab[10];
h264_biweight_func biweight_h264_pixels_tab[10];
-
+
+ /* AVS specific */
+ qpel_mc_func put_cavs_qpel_pixels_tab[2][16];
+ qpel_mc_func avg_cavs_qpel_pixels_tab[2][16];
+ void (*cavs_filter_lv)(uint8_t *pix, int stride, int alpha, int beta, int tc, int bs1, int bs2);
+ void (*cavs_filter_lh)(uint8_t *pix, int stride, int alpha, int beta, int tc, int bs1, int bs2);
+ void (*cavs_filter_cv)(uint8_t *pix, int stride, int alpha, int beta, int tc, int bs1, int bs2);
+ void (*cavs_filter_ch)(uint8_t *pix, int stride, int alpha, int beta, int tc, int bs1, int bs2);
+ void (*cavs_idct8_add)(uint8_t *dst, DCTELEM *block, int stride);
+
me_cmp_func pix_abs[2][4];
-
+
/* huffyuv specific */
void (*add_bytes)(uint8_t *dst/*align 16*/, uint8_t *src/*align 16*/, int w);
void (*diff_bytes)(uint8_t *dst/*align 16*/, uint8_t *src1/*align 16*/, uint8_t *src2/*align 1*/,int w);
void (*h264_h_loop_filter_chroma)(uint8_t *pix, int stride, int alpha, int beta, int8_t *tc0);
void (*h264_v_loop_filter_chroma_intra)(uint8_t *pix, int stride, int alpha, int beta);
void (*h264_h_loop_filter_chroma_intra)(uint8_t *pix, int stride, int alpha, int beta);
-
+ // h264_loop_filter_strength: simd only. the C version is inlined in h264.c
+ void (*h264_loop_filter_strength)(int16_t bS[2][4][4], uint8_t nnz[40], int8_t ref[2][40], int16_t mv[2][40][2],
+ int bidir, int edges, int step, int mask_mv0, int mask_mv1);
+
void (*h263_v_loop_filter)(uint8_t *src, int stride, int qscale);
void (*h263_h_loop_filter)(uint8_t *src, int stride, int qscale);
void (*h261_loop_filter)(uint8_t *src, int stride);
+ /* assume len is a multiple of 4, and arrays are 16-byte aligned */
+ void (*vorbis_inverse_coupling)(float *mag, float *ang, int blocksize);
+ /* assume len is a multiple of 8, and arrays are 16-byte aligned */
+ void (*vector_fmul)(float *dst, const float *src, int len);
+ void (*vector_fmul_reverse)(float *dst, const float *src0, const float *src1, int len);
+ /* assume len is a multiple of 8, and src arrays are 16-byte aligned */
+ void (*vector_fmul_add_add)(float *dst, const float *src0, const float *src1, const float *src2, int src3, int len, int step);
+
+ /* C version: convert floats from the range [384.0,386.0] to ints in [-32768,32767]
+ * simd versions: convert floats from [-32768.0,32767.0] without rescaling and arrays are 16byte aligned */
+ void (*float_to_int16)(int16_t *dst, const float *src, int len);
+
/* (I)DCT */
void (*fdct)(DCTELEM *block/* align 16*/);
void (*fdct248)(DCTELEM *block/* align 16*/);
-
+
/* IDCT really*/
void (*idct)(DCTELEM *block/* align 16*/);
-
+
/**
* block -> idct -> clip to unsigned 8 bit -> dest.
* (-1392, 0, 0, ...) -> idct -> (-174, -174, ...) -> put -> (0, 0, ...)
* @param line_size size in bytes of a horizotal line of dest
*/
void (*idct_put)(uint8_t *dest/*align 8*/, int line_size, DCTELEM *block/*align 16*/);
-
+
/**
* block -> idct -> add dest -> clip to unsigned 8 bit -> dest.
* @param line_size size in bytes of a horizotal line of dest
*/
void (*idct_add)(uint8_t *dest/*align 8*/, int line_size, DCTELEM *block/*align 16*/);
-
+
/**
* idct input permutation.
* several optimized IDCTs need a permutated input (relative to the normal order of the reference
#define BASIS_SHIFT 16
#define RECON_SHIFT 6
- /**
- * This function handles any initialization for the VP3 DSP functions.
- */
- void (*vp3_dsp_init)(void);
-
- /**
- * This function is responsible for taking a block of zigzag'd,
- * quantized DCT coefficients and reconstructing the original block of
- * samples.
- * @param input_data 64 zigzag'd, quantized DCT coefficients
- * @param dequant_matrix 64 zigzag'd quantizer coefficients
- * @param coeff_count index of the last coefficient
- * @param output_samples space for 64 DCTELEMs where the transformed
- * samples will be stored
- */
- void (*vp3_idct)(int16_t *input_data, int16_t *dequant_matrix,
- int coeff_count, DCTELEM *output_samples);
-
void (*h264_idct_add)(uint8_t *dst, DCTELEM *block, int stride);
+ void (*h264_idct8_add)(uint8_t *dst, DCTELEM *block, int stride);
+ void (*h264_idct_dc_add)(uint8_t *dst, DCTELEM *block, int stride);
+ void (*h264_idct8_dc_add)(uint8_t *dst, DCTELEM *block, int stride);
+
+ /* snow wavelet */
+ void (*vertical_compose97i)(DWTELEM *b0, DWTELEM *b1, DWTELEM *b2, DWTELEM *b3, DWTELEM *b4, DWTELEM *b5, int width);
+ void (*horizontal_compose97i)(DWTELEM *b, int width);
+ void (*inner_add_yblock)(uint8_t *obmc, const int obmc_stride, uint8_t * * block, int b_w, int b_h, int src_x, int src_y, int src_stride, slice_buffer * sb, int add, uint8_t * dst8);
+
+ void (*prefetch)(void *mem, int stride, int h);
+
+ void (*shrink[4])(uint8_t *dst, int dst_wrap, const uint8_t *src, int src_wrap, int width, int height);
+
+ /* vc1 functions */
+ void (*vc1_inv_trans_8x8)(DCTELEM *b);
+ void (*vc1_inv_trans_8x4)(DCTELEM *b, int n);
+ void (*vc1_inv_trans_4x8)(DCTELEM *b, int n);
+ void (*vc1_inv_trans_4x4)(DCTELEM *b, int n);
+ void (*vc1_v_overlap)(uint8_t* src, int stride, int rnd);
+ void (*vc1_h_overlap)(uint8_t* src, int stride, int rnd);
+ /* put 8x8 block with bicubic interpolation and quarterpel precision
+ * last argument is actually round value instead of height
+ */
+ op_pixels_func put_vc1_mspel_pixels_tab[16];
} DSPContext;
void dsputil_static_init(void);
void ff_set_cmp(DSPContext* c, me_cmp_func *cmp, int type);
-#define BYTE_VEC32(c) ((c)*0x01010101UL)
+#define BYTE_VEC32(c) ((c)*0x01010101UL)
static inline uint32_t rnd_avg32(uint32_t a, uint32_t b)
{
case FF_CMP_W97:
return (2*lambda)>>(FF_LAMBDA_SHIFT);
case FF_CMP_SATD:
+ case FF_CMP_DCT264:
return (2*lambda)>>FF_LAMBDA_SHIFT;
case FF_CMP_RD:
case FF_CMP_PSNR:
one or more MultiMedia extension */
int mm_support(void);
-#define __align16 __attribute__ ((aligned (16)))
+#ifdef __GNUC__
+ #define DECLARE_ALIGNED_16(t,v) t v __attribute__ ((aligned (16)))
+#else
+ #define DECLARE_ALIGNED_16(t,v) __declspec(align(16)) t v
+#endif
#if defined(HAVE_MMX)
#define MM_SSE 0x0008 /* SSE functions */
#define MM_SSE2 0x0010 /* PIV SSE2 functions */
#define MM_3DNOWEXT 0x0020 /* AMD 3DNowExt */
+#define MM_SSE3 0x0040 /* Prescott SSE3 functions */
extern int mm_flags;
emms();\
}
-#define __align8 __attribute__ ((aligned (8)))
+#ifdef __GNUC__
+ #define DECLARE_ALIGNED_8(t,v) t v __attribute__ ((aligned (8)))
+#else
+ #define DECLARE_ALIGNED_8(t,v) __declspec(align(8)) t v
+#endif
+
#define STRIDE_ALIGN 8
void dsputil_init_mmx(DSPContext* c, AVCodecContext *avctx);
/* This is to use 4 bytes read to the IDCT pointers for some 'zero'
line optimizations */
-#define __align8 __attribute__ ((aligned (4)))
+#define DECLARE_ALIGNED_8(t,v) t v __attribute__ ((aligned (4)))
#define STRIDE_ALIGN 4
+#define MM_IWMMXT 0x0100 /* XScale IWMMXT */
+
+extern int mm_flags;
+
void dsputil_init_armv4l(DSPContext* c, AVCodecContext *avctx);
#elif defined(HAVE_MLIB)
/* SPARC/VIS IDCT needs 8-byte aligned DCT blocks */
-#define __align8 __attribute__ ((aligned (8)))
+#define DECLARE_ALIGNED_8(t,v) t v __attribute__ ((aligned (8)))
#define STRIDE_ALIGN 8
void dsputil_init_mlib(DSPContext* c, AVCodecContext *avctx);
#elif defined(ARCH_SPARC)
/* SPARC/VIS IDCT needs 8-byte aligned DCT blocks */
-#define __align8 __attribute__ ((aligned (8)))
+#define DECLARE_ALIGNED_8(t,v) t v __attribute__ ((aligned (8)))
#define STRIDE_ALIGN 8
void dsputil_init_vis(DSPContext* c, AVCodecContext *avctx);
#elif defined(ARCH_ALPHA)
-#define __align8 __attribute__ ((aligned (8)))
+#define DECLARE_ALIGNED_8(t,v) t v __attribute__ ((aligned (8)))
#define STRIDE_ALIGN 8
void dsputil_init_alpha(DSPContext* c, AVCodecContext *avctx);
#undef pixel
#endif
-#define __align8 __attribute__ ((aligned (16)))
+#define DECLARE_ALIGNED_8(t,v) t v __attribute__ ((aligned (16)))
#define STRIDE_ALIGN 16
void dsputil_init_ppc(DSPContext* c, AVCodecContext *avctx);
#elif defined(HAVE_MMI)
-#define __align8 __attribute__ ((aligned (16)))
+#define DECLARE_ALIGNED_8(t,v) t v __attribute__ ((aligned (16)))
#define STRIDE_ALIGN 16
void dsputil_init_mmi(DSPContext* c, AVCodecContext *avctx);
#elif defined(ARCH_SH4)
-#define __align8 __attribute__ ((aligned (8)))
+#define DECLARE_ALIGNED_8(t,v) t v __attribute__ ((aligned (8)))
#define STRIDE_ALIGN 8
void dsputil_init_sh4(DSPContext* c, AVCodecContext *avctx);
+#elif defined(ARCH_BFIN)
+
+#define DECLARE_ALIGNED_8(t,v) t v __attribute__ ((aligned (8)))
+#define STRIDE_ALIGN 8
+
+void dsputil_init_bfin(DSPContext* c, AVCodecContext *avctx);
+
#else
-#define __align8 __attribute__ ((aligned (8)))
+#define DECLARE_ALIGNED_8(t,v) t v __attribute__ ((aligned (8)))
#define STRIDE_ALIGN 8
#endif
#define LD32(a) (((const struct unaligned_32 *) (a))->l)
#define LD64(a) (((const struct unaligned_64 *) (a))->l)
+#define ST16(a, b) (((struct unaligned_16 *) (a))->l) = (b)
#define ST32(a, b) (((struct unaligned_32 *) (a))->l) = (b)
#else /* __GNUC__ */
#define LD32(a) (*((uint32_t*)(a)))
#define LD64(a) (*((uint64_t*)(a)))
+#define ST16(a, b) *((uint16_t*)(a)) = (b)
#define ST32(a, b) *((uint32_t*)(a)) = (b)
#endif /* !__GNUC__ */
FFTSample type */
typedef float FFTSample;
+struct MDCTContext;
+
typedef struct FFTComplex {
FFTSample re, im;
} FFTComplex;
FFTComplex *exptab;
FFTComplex *exptab1; /* only used by SSE code */
void (*fft_calc)(struct FFTContext *s, FFTComplex *z);
+ void (*imdct_calc)(struct MDCTContext *s, FFTSample *output,
+ const FFTSample *input, FFTSample *tmp);
} FFTContext;
int ff_fft_init(FFTContext *s, int nbits, int inverse);
void ff_fft_permute(FFTContext *s, FFTComplex *z);
void ff_fft_calc_c(FFTContext *s, FFTComplex *z);
void ff_fft_calc_sse(FFTContext *s, FFTComplex *z);
+void ff_fft_calc_3dn(FFTContext *s, FFTComplex *z);
+void ff_fft_calc_3dn2(FFTContext *s, FFTComplex *z);
void ff_fft_calc_altivec(FFTContext *s, FFTComplex *z);
static inline void ff_fft_calc(FFTContext *s, FFTComplex *z)
int ff_mdct_init(MDCTContext *s, int nbits, int inverse);
void ff_imdct_calc(MDCTContext *s, FFTSample *output,
const FFTSample *input, FFTSample *tmp);
+void ff_imdct_calc_3dn2(MDCTContext *s, FFTSample *output,
+ const FFTSample *input, FFTSample *tmp);
+void ff_imdct_calc_sse(MDCTContext *s, FFTSample *output,
+ const FFTSample *input, FFTSample *tmp);
void ff_mdct_calc(MDCTContext *s, FFTSample *out,
const FFTSample *input, FFTSample *tmp);
void ff_mdct_end(MDCTContext *s);
return score;\
}
-#ifndef HAVE_LRINTF
-/* XXX: add ISOC specific test to avoid specific BSD testing. */
-/* better than nothing implementation. */
-/* btw, rintf() is existing on fbsd too -- alex */
-static always_inline long int lrintf(float x)
-{
-#ifdef CONFIG_WIN32
-# ifdef ARCH_X86
- int32_t i;
- asm volatile(
- "fistpl %0\n\t"
- : "=m" (i) : "t" (x) : "st"
- );
- return i;
-# else
- /* XXX: incorrect, but make it compile */
- return (int)(x + (x < 0 ? -0.5 : 0.5));
-# endif
-#else
- return (int)(rint(x));
-#endif
-}
-#else
-#ifndef _ISOC9X_SOURCE
-#define _ISOC9X_SOURCE
-#endif
-#include <math.h>
-#endif
-
#endif