unsigned i;
for (i = 0; i < DXVA_CONTEXT_COUNT(avctx, ctx); i++)
- if (DXVA_CONTEXT_SURFACE(avctx, ctx, i) == surface)
+#if CONFIG_D3D11VA
+ if (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD && ctx->d3d11va.surface[i] == surface)
+ {
+ D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC viewDesc;
+ ID3D11VideoDecoderOutputView_GetDesc(ctx->d3d11va.surface[i], &viewDesc);
+ return viewDesc.Texture2D.ArraySlice;
+ }
+#endif
+#if CONFIG_DXVA2
+ if (avctx->pix_fmt == AV_PIX_FMT_DXVA2_VLD && ctx->dxva2.surface[i] == surface)
return i;
+#endif
assert(0);
return 0;